Thursday, June 25, 2026

Pokémon Champions: First Impressions

I'm actually a bit (or somewhat) late to this for reasons that will soon become clear, but it deserves to be discussed anyway. So, Pokémon Champions have graced both platforms of Nintendo Switch and mobile, and it's already set as the game on which competitive battling (being the realm of VGC) will take place this year. Even with my history of ups and downs with the format, since it's Pokémon, I still have a "stake" in it - and that is why I've also opted to download and install it. With that being done, I've chosen to give my initial impressions of how the game is presented to me and what I think of it.

Actually, the download had been made since April, being for the Nintendo Switch version since I have it on hand and my phone can't handle the mobile version since it's becoming full in any case. Yet I've only been able to touch the game recently due to other necessities and in part waiting on the mobile version to release and gauge interest based on that. Regardless, I was still able to get and claim the "early download" bonus and the Raichu Mega Evolution bonus for the launch of the mobile version.

Meanwhile, the game's initial content is a nice touch, with an overview/tutorial of how main series battles work for those who haven't had experience with them, and even more of them (perhaps they could be called the "Advanced Tutorial") in the Train section. The given Pokémon to battle with, including the free recruitment, is totally workable for those who might only start with this game - at least before sending others from Pokémon Home for a visit, which many fans are likely to have now.

The game's user interface is oddly reminiscent of Pokémon Unite in its early days with the layout of buttons on the main screen as well as its color scheme that has shades of purple and some orange, which perhaps may be the exact point of it all. The Trainer outfits also do have some resemblance, further tying in the similarity and the feel. Still, that may be par for the course when Pokémon training is a given.

Overall, the game being a "stub" from the main series games to serve battling purposes - it is a "battle client", after all - makes its intent quite clear. The fact that it is already being used for tournaments and has received updates to fix some things that are off for that purpose means that it's here to stay for the foreseeable time, and it should take some pressure off the main series games for actual competitive battling.

Still, it will take a little time for me to continue to explore its battles and features, especially now with the expanded player base that the mobile version offers. That will make itself evident in future posts, which should encapsulate my dealings with current and future Trainers and show what my champion potential is really like.

Six years ago: Uniting the Heart
Seven years ago: Evoked Emotions
Nine years ago: Four Notions

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