Sunday, May 31, 2026

The Peak of Memories in Motion

Like in past years, I write up the end-of-season post (for Pokémon Go) on this day, regardless of whether the season ends exactly on the day or not. (This one incidentally has two more days to go.) And as always, it's a "peak" rather than an "end", which has to be discussed with the dynamics of the season, in and out of the game as mentioned. "Dynamics" is a perfect word that describes the season given its title, along with "commemoration" and "commotion" as suggested at the beginning of the season, and now they're up for a discussion as well in order to complete the season's progression.

Pokémon Go definitely brought back a few happenings from the past (the "memories") and put them into motion alongside newer happenings throughout the past three months. That becomes a reflection of how the game's content has developed from then to now, and that also could be construed to be a bit of "commotion" in the lead-up to the game's actual anniversary, which will be in the next season. The further dynamics and motion that proceed then will be a testament to the ones here.

Meanwhile, other areas of Pokémon have had their own dynamics and "commotion" that on one hand may be considered as "business as usual" but on the other hand have their own ways of reflecting this year's special Pokémon anniversary, like the novelties in Unite, more packs in TCGP, the development pause for Café Remix, and of course the introduction of Pokémon Champions. The commemoration may only be spiritual (given the above season's ties) but can still be perceived somehow.

There are many memories present among these and other Pokémon games, and the ways that they move are as different as the memories themselves. It could be like Pokémon Go this year with some of them resurging by the special quality, like Café Remix with them coming around by necessity, or like the other games with them manifesting for a good time. They can all be part of the same good Pokémon celebration.

Whatever happens, the way to go for memories - then and now - is forward, by alignment with time itself, and that's how things will always be when time is involved. Time certainly comes and goes with all of these Pokémon games, including Pokémon Go as the one that brings the seasonal idea for this purpose, and time brings the end of this particular one, ready to move into the next season soon with its own ideas.

Three years ago: The Peak of Rising Heroes
Four years ago: The Peak of Alola

Saturday, May 30, 2026

The State of Nominations, Part 40

After having been subjective in the past few installments (this is two months ago) of updating the progress on the process of nominating PokéStops for Pokémon Go (as well as Wayspots in general for Niantic Games), for this, the 40th installment, it seems that I need to go back to a more objective manner for doing it. For that, I have a few updates lined up regarding that specific process and a little bit on my progress for that undertaking.

First up, the Wayfarer web client has been updated quite a bit, and it is now possible to submit nominations through the web client. It means that I can submit the nominations without having Pokémon Go open, which can be kind of clunky and arduous at times - and now, even taking a toll on battery power. I've already used it to make a couple of recent nominations (to be explained shortly), and this is definitely a welcome change.

Wayfarer statuses have also been revamped to factor in all past and present nominations as well as reviewing and editing activities, calculated with a points system. They also come with new titles on a five-point scale, for which as of the update, I'm a Wayfarer Expert - one tier below Champion but still a long way to go for that. It's fairly reflective of my progress over time, even if I'm still subject to the system's whims for my progress.

Now for my own progresses aside from the system's. I've been still somewhat very cautious since Part 38 in January, and for that, I've only put in a couple of nominations just within a few days to "test the waters" and see if it's reliable for me to submit once again. Even if the results are positive, I may still want to keep things as conservative as possible and not submit any nominations that are out of the ordinary or stretch their limits.

The monthly impact numbers also still continue. For March, there were 27439 visits by 1611 players, and for April, there were 27720 visits by 1482 players. The averages of both continue to increase, even if they tend to fluctuate between the months like they did two months ago. Aside from my tracking progress, which I'm not updating now, this may be the most objective metric of my progress to this day, and I'll always try to report on it.

Even with all the objectivity above, some things remain subjective, like my cautiousness and the conclusions I derive from the "official" metrics as above. What remains objective is that the nomination process remains necessary for many places, including my local one, which always could use some more. Perhaps "some more" is also needed in the affirmation department for all that I've ever done and will keep trying to do for the process.

Friday, May 29, 2026

Pokémon Go Event Rollup, 5/29/2026

A Pokémon Go season that is dubbed as "moving alongside memories" is coming to an end, and before that happens, it's got to be finished with one more event rollup for the last month of the season, being this one. With that being the case, it has to be said that the events in it are evocative of a "last dash", and as usual, that has to be made evident in what the events are (or were) and the content they offer, which is also the usual essence of the rollup.

Going back to last month, there was the Steeled Resolve event, which I had mentioned also held a dark secret... or not so secret, actually, since that would be a "Taken Over" portion by Team Go Rocket as its latter half, from April 31 to May 4. Much of the latter half of the original event and its Go Pass are dedicated to this portion, which also replaces the previously standard Special Research with the inclusion of a Super Rocket Radar. Meanwhile, this edition brings about Shadow Landorus (Incarnate) as Giovanni's target and Shiny Varoom in 12 km Eggs, as well as new Shadow Pokémon from the sixth and seventh generations. Then, there's the usual bonuses of more Grunts, changing out Frustration, leader rotations, and varied Shadow Pokémon IVs, plus Field Research tasks. Last month's "strong movement" thus also has a strong "last dash" to it.

In the middle of the month, Trainers had to really "dash", for the Spring Marathon event was at hand from May 12 to 18. The event featured the debut of the Flittle species family, as well as a Pikachu in a marathon costume... for those who can complete a task of exploring 42 km in a Timed Research set, the same as a real marathon. Flittle, meanwhile, is caught from Go Pass encounters and hatched from 5 km Eggs - alongside other Pokémon with flower crowns, also found in Field Research encounters. Speaking of, the Go Pass has 60 ranks and bonuses of more XP for spinning PokéStops and halved Egg hatch distance, along with premium items for all and ultra-premium items for those who pay for Deluxe.

Now, this month actually has one more event, but like for last month, I'm going to shove it into next month's rollup due to its thematic connotations and in a way to make writing the rollup much easier for it and other events. So, this is a "last dash" that isn't, in some way.

Of course, there are the Community Saturdays of this month, as with the previous two months, other than for the two Community Day editions on May 9 (regular) and May 16 (Classic). Those were for a Raid Day for Shadow Entei on May 2 in line with the "Taken Over" event as above, and then a Super Mega Raid Day for Mega Falinks on May 23. These had their usual bonuses (more free passes, extra paid ticket for premium bonuses, and so on) as well as an opportunity to use Link Charges in the latter - and hopefully to meet good people.

The "last dash" evident through the above events might seem like a mixed bag of "dashing" for things, but it also makes it evident that some things need to move, and Trainers also need to move for them. That is perfectly in line with "Memories in Motion" as it wraps up so that Trainers can stride into the next season.

Thursday, May 28, 2026

Pokémon Go Fest 2026: All Ace Bosses Awaken

This year marks the 30th anniversary of Pokémon, so its happenings in that time have to be extra-special. That also goes for Pokémon Go, which would correspond to something special (aside from the one about to be covered in this post) to be covered later on. This time, though, it's about the usual summer happening of Pokémon Go Fest, which also as usual I'm "rounding up" early - or it may be better described as a preview. So it is that I'm making the writeup for that at the same time of the year as last year (see below) for convenience and in some sense also by necessity, for what the happening has to offer this time around.

Par for the course is its scheduling and regional allocation. The settings this time are Tokyo (Asia, May 29-31 - yet again this weekend), Chicago (Americas, June 5-7), and Copenhagen (Europe, June 11-13). Each of these is hosted by a team leader - Blanche, Spark, and Candela respectively - and they come with the Pokémon that are often ascribed or associated with them. They also bring forth the usual gameplay and niceties, for they are truly the "aces" of their respective teams and followers... not to mention Professor Willow as well.

Meanwhile, the Global edition will be somewhat farther off this time, being scheduled for July 11 and 12 - that is, the month after next. It will also feature nine hours of gameplay each day, which means that it'll be intense, a test for the true "aces" of this game. Of course, everyone can and should deal with things however they can, not necessarily as the "aces" would demand them how to do it, but as best as possible following their best advice (hopefully) and the best practices of others so they can be "aces" in their own ways with the caught Pokémon.

Now, as for why I subtitled the post as above - besides inserting it as a theme - it concerns the content of this year's festivities. Among the "aces" this year are a supreme Legendary Pokémon of the Psychic type, a novel Mythical Pokémon of the Electric type, and other raid bosses of similar stature where you'd find them. Then there are the "lesser aces" of wild Pokémon and more, but that's for Trainers to discover in all the "ace" editions of the event as outlined.

With that, all the "aces" are arising or "awakening" in various ways for this year's edition of Pokémon Go Fest. That will then lead to dealing with them in all the usual ways and perhaps a few unusual ones as well depending on the circumstances. In doing so, Trainers will surely be preparing their own "aces" for those purposes and more, and they themselves might measure up to become "Ace Trainers" who will be proven (right) by the ace bosses soon to awaken. 

Two years ago: "Pokémon in Concert"?

Wednesday, May 27, 2026

License Art in Pokémon Unite

In the interface updates to Pokémon Unite that I covered around half a year ago, I mentioned License art as one of the updates in the form of an added customization. As noted, the new customization lets players change the appearance of the Unite License they use in battle, particularly in its display as a battle starts. Yet that only scratches the surface, and now it seems that the topic is worthy of a fuller discussion, which this post serves to do.

Earlier, I addressed the usage of this customization with Holowear, and that still remains true: if players choose to equip a Pokémon with a License art, that art will take precedence over the "art" that applies for the Holowear of choice. So, the choice to use a License art can become a stylistic one, especially when a Holowear is also equipped for the Pokémon. Regardless, it's still a choice that most often will come by way of payment, to be discussed shortly.

Quite a few Pokémon by now actually have a License art of some sort (in fact, some already also have a couple), but others are still without one. That means, like Holowear, many of them will eventually have some sort of selection for License art. Many of the ones that currently have License art are predictably the most popular ones, the likes of Pikachu, Charizard, Lucario, and more - but certainly there will be more to go around for less popular Pokémon.

Obtaining License art is most likely done through the in-game shop through one of the customization sub-sections, which also necessitates exchanging Aeos Gems, which I don't have to say means payment by real cash in proxy. Some special occasions (tournaments and so on) may award License art by participation, but those are far and few between. Then, it's also likely that current and future in-game events may afford the chance for License art.

Now, I'd also like to give my impressions of the License art that are currently present in the game. From what I've seen, the art styles are (or at the least can considered to be) quite different from the art used for Holowear display, yet they still complement the Pokémon nicely - and in the case of special-occasion art, can show off achievements. License art then may be considered a "budget" option to characterize players in lieu of Holowear.

License art in that respect is still a pretty neat addition to the game as another approach or option to customization that can complement existing ones or stand on its own. While its availability is still applicable to only a good number of Pokémon, the ones that are already as such have proven at least some of their effectiveness, and others can benefit later on... and so too can the players for having an artful way of showing off their Pokémon.

Three years ago: Introducing Shadow Raids

Tuesday, May 26, 2026

Meditating on Warm Sands

The course of time may have its effects on some people, whether in the real world or in the Pokémon world. For them, one of the best courses they may take is to meditate, which could bring to mind the Meditite species family by its association. Yet it seems a different approach could be taken for those who are versed with the Unova region and the fifth generation by extension. That different approach could involve a little trip to a recognized sandy area of that region and dealing with a Pokémon that may just be apt for the situation.

Said region features the aptly named Desert Region, a sandy and arid area that has remnants of the past and a few - OK, perhaps more than a few - resilient Pokémon species lurking around. That may make it a little less conducive for meditation, but the sandy parts that are present closer to populated areas may just be warm enough for that purpose and they may also be less affected by the lurking Pokémon species. Of course, the more adventurous might just venture into the inner parts, especially given the Pokémon I mentioned.

Here, the Pokémon that is apt for the situation is Darmanitan, specifically in its Zen form. Compared to the regular or "standard" form that is feisty and indeed very wild, this form is much less so - in fact, it seems almost non-motile as well. In that form, a spiritual sense may be felt from its almost non-motility, and its presence may be welcomed in times of meditation. While it may or may not turn back to its regular or "standard" form - maybe something to be watched over - the meditation scenario may very well work out somehow.

Perhaps it may not be such a stretch that people - and many of them - in the real world also come to what could be considered a part of a desert area (even though it is closer to some populated areas) and do a kind of meditation there, even if it technically can't be called as such. The same might also occur in Unova's Desert Region and with the particular presence of Darmanitan in its Zen form, which may just provide a relevant venue and situation for a meditation to chase off some of the effects that time may have on things.

Four years ago: The Advancement of TMs

Monday, May 25, 2026

Difficult Buddy Pokémon to Play With in Pokémon Go

In Pokémon Go, Trainers will certainly (or hopefully so, with respect to some cases that I've discovered) deal with their Buddy Pokémon, day in and day out. One of the tasks they ought to do in doing that is to play with their Buddy Pokémon - more specifically, "pet" or "rub" them as they are present on the Buddy Pokémon. Yet I've also discovered - perhaps others have too - that some Buddy Pokémon make it a little (or a lot more) difficult for this to happen, so I thought I'd bring it up and discuss how that may be so.

Some Pokémon species are rather small by themselves (like Tynamo or Cutiefly), so when they become (are selected as) Buddy Pokémon, they also occupy a small spot on the screen that some Trainers may have trouble swiping to perform the play action. This could be even more so if the game is played on a tiny screen or something to that effect, like multi-windowing with other apps. In either case, the smallness becomes (a part of) the apparent difficulty.

Then, some Pokémon species have rather wildly shaped bodies, like the serpentine Rayquaza or multi-pronged Kyurem, which sometimes can make it hard to find the spot where one is to "pet" or "rub" these Pokémon by their bodily ambiguity. Though older players will likely become familiar with them over time, newer players might not be immediately familiar with them, and thus the difficulty might present itself in this way.

Mega Evolution can also make things a little difficult for the play action. When the Pokémon that can do so are made to evolve, the spot to invoke the play action may be differently located when compared to the regular form of the Pokémon species, which becomes another thing for a Trainer to become familiar with much like the Pokémon with wild shapes as above. It's apparent that body shape can and does factor into the difficulty of the play action.

Any task that involves a Buddy Pokémon in Pokémon Go might present its own difficulty in different ways and situations, Evidently, this can also apply for the "play with buddy" task by the above circumstances, particularly when different species are involved. It's a difficulty that Trainers will recognize and come to address when they deal with the task.

Four years ago: Pokémon in 1995?

Sunday, May 24, 2026

Cosplay: Isshoni Tanoshimimashou 20

Ash: Hey, wait! Didn't you say this festival was "barred"?

Me: I did in fact say that a couple of years ago, but I also said that it could take some time to really get it going again... and it looks like "some time" has passed.

Goh: Technically our friend is right, if two years counts.

Me: One of the things I heard is that the 19th edition, which would be last year, wasn't a festival, but a job fair (odd as it is with the title). You could say it was "on probation".

Goh: Oh, that's why it skipped a number as a festival. 

Ash: I guess it makes sense.

Pikachu: Pika pika? ["You think?"]

Goh: But now it's back as a festival... so I hoped they changed from last time.

Me: For starters, it's back where it belongs. 

Ash: At your place of study! But it was still ticketed...

Me: Yeah. I don't think they'd be able to get away from that, especially in this day and age.

Goh: Was it still two days?

Me: Good question - yes! But I'm aware that yesterday was student competitions only, and the actual festival is confined to today. I actually passed by the area then and there was nothing (yet), so that supports that.

Ash: Oh, and it was in a different part of the school.

Me: But it's still where I studied, so it still works.

Ash: I think the people who can't (or don't want to) get in could still enjoy it from the benches of the building across. 

Goh: Maybe that was the consideration. 

Ash: Maybe so!

Pikachu: Pika chu! ["Maybe!"]

Goh: All right, so I guess as usual we have competitions for us - you - today.

Me: We have two: singing and character parade. Unfortunately...

Ash: You entered me in the singing competition, but I didn't get past the qualifier, even with "Mezase Pokémon Master".

Goh: Oh, this is new... or was it like this last time?

Me: It was like this last time, but our straw hat friend got through with a different song, so... ask him.

Goh: Huh. So what did you have to do?

Ash: Our friend recorded a video of me singing, and that was the qualifier a few weeks ago.

Goh: Oh, OK. So if they selected people, then the ones on stage have to be really good. 

Ash: Most were! But one wasn't too good. I wish I made it instead of that person.

Pikachu: Pi pika... ["I think so..."]

Me: So do I.

Ash: But because I didn't make it, I got free entry since our friend paid for the competition.

Goh: Then, what about the other, the character parade?

Ash: I paid a little more and I got in that one. I was the very last one.

Me: I have to say that I had the idea - and we were very fortunate.

Goh: Looks very much like it. So how'd that go?

Ash: I didn't make it. Only two winners - and I guessed which ones right. And I think the judges know me.

Me: Oh. Tough call (or not).

Ash: The festival was still great. The stands were OK, and a good number of people came.

Pikachu: Pi pika pika chu! ["And did things with us!"]

Me: I heard the promotion on this was sudden and not too extensive, so if it was lengthier and more extensive, a lot more would have come.

Goh: Sure. How about the entertainment? A festival has to have that.

Ash: Dance groups and a DJ at the end.

Goh: OK. The current ones and all.

Me: So, you have to give some credit for the students in getting this thing going again, even if it's only a little like the past ones.

Ash: They did great! They can do even better next time.

Goh: I'm with Ash on this one. I'm sure they can make it better - but this is a start.

Me: It's definitely a start to "having fun together"... to make great times again.

Saturday, May 23, 2026

A Life Truly Alive

Allow your dreams to dance
Upon the earth that you walk on
Strike and break the mirror
That shows your hatred in the reflection
Chase after all your dreams
Even though you are not adept
Feel the strength of life
With your entire body and spirit
-- "Alive A Life", Rica Matsumoto (interpretive translation)

After Ash's supposed "special day" this year, I want to cover this actually long overdue topic. A couple of years ago, I brought up a song about "life" as a tribute to the new Pokémon anime, and I titled it in a way that it referenced another song about "life" with closer Pokémon ties yet still quite far off. That referenced song is now the focus of this post, and given the lyrics (the first chorus, specifically) as quoted above, those ties are rather evident.

Several years ago, I also alluded how Rica Matsumoto is well-known beyond Pokémon, and the song above is one of those aspects. It's a song for a tokusatsu series - one that involves heroes in suits and riding motorcycles, I trust fans know which one - and it's the opening theme for an iteration of that series. Given the interpretive translation as above, it can be seen how it might be a little "dark", as I've said before above - particularly with the word "hatred".

Yet after giving the song a listen and following that up with many more since the first one, I remain under the impression that Ash is singing it, and not just because the singer is the voice talent. The timbre of the voice is very close to Ash's and is almost indistinguishable in that regard. Certain other fans familiar with the artist might share the same viewpoint, even if yet others may still dispute that by maintaining that the song belongs in its different realm.

Faithful readers will note that I've performed the song (through Ash himself) on two occasions some two years ago, the former non-competitively and the latter competitively, but I've yet to perform the song again since then. It may be a good time to bring back the song at some point, something that I'll decide at a later time and when the opportunity presents itself as good enough for that purpose - in summary, it'll be a "good point" in life.

It may be considered that any life worth living has its ups and downs, for which this other Rica Matsumoto song seems to suggest, and extremely at that. The same could also be considered for Ash during his time appearing on the Pokémon anime, and this song would then carry over as such by virtue of the voice talent singing it almost with the same mannerisms. That then would make that, as indicated by this post's title, a life that's really and truly alive.

Friday, May 22, 2026

Let's Talk About Heavens and the Earth

Me: It's that time of year again.

Ash: It's a great day!

Goh: It's "your" day.

Me: As usual, it might be a "guesstimate", but as far as certain things are concerned, it might very well be true in some way.

Goh: Yeah, why not. 

Ash: And we always have something to talk about today.

Pikachu: Pika! ["Right!"]

Goh: So, what's the theme today? 

Me: Well, last year (see below) we talked about wild things, but then there was one wild thing I only mentioned at the end.

Ash: Oh, uh... It was the "blue" thing!

Me: Right. The "wild blue yonder" then refers to... can you guess?

Goh: I'm pretty sure you're talking about the sky.

Ash: Sounds about right.

Me: I am. So that's what we're talking about - and I want to couple that with what we're standing on.

Goh: The earth! Totally makes sense.

Ash: There's a lot of Pokémon in both.

Pikachu: Pika... ["A lot..."]

Goh: When I think of the sky, I think of Rayquaza, the one who lives all the way up there.

Ash: We passed by when we were in a city once.

Goh: Oh, I heard about that. There was a chaos with a Pokémon from out of nowhere.

Ash: I think it came from beyond the sky.

Goh: Well. So you never know.

Me: But closer to the earth, there are more familiar ones... say, two siblings?

Ash: Latias and Latios!

Me: Yeah, you know them all too well.

Goh: Besides the one that you helped, like last year?

Ash: There were two in a watery city, but then... there was one...

Pikachu: Pika, pika! ["Wait, wait!"]

Goh: Oh, um... I think we might have to hold off for this one.

Me: So, let's talk about the earth, then. 

Ash: That's easy. Everyone's right here.

Goh: But then there are the really "earthy" ones, of the Rock and Ground types.

Ash: There's also a lot of that, from the little Geodude...

Goh: ...to the big Regirock, and even bigger Groudon. 

Me: Yeah, you get the gist. Of course, the earth supports plants, water, and so on...

Goh: So, a lot of Pokémon - and people is supported by the earth.

Ash: Where would we be without it? 

Me: Very true. 

Pikachu: Chu pika. ["So true."]

Me: Now, philosophically, those who have left us are said to go into the heavens, while their remains become part of the earth.

Goh: There you go - I guess that's why you picked this theme today (aside from mentioning it last year).

Me: Yeah, and like Ash was about to say, it can pertain to Pokémon too. Latios, right?

Ash: Uh-huh.

Goh: Mm-hmm.

Me: And then... there's the lasting impression of "my Delia" who's gone there, which I think we've talked about.

Ash, Goh: Yeah.

Goh: Don't worry, you have us, and you'll have great things too.

Ash: I second that!

Pikachu: Pika chu! ["Third for me!"]

Me: So, there's a certain relevance for "heavens and the earth" in our lives, especially our Pokémon lives.

Goh: I can see that. 

Me: And with today being "your" day, I think there's a special sense for it, don't you think? 

Ash: I think that's great.

Goh: It can be special for you too - everyone, in fact.  

Ash: I'm sure it is. We all make it that way.

Me: On that note, there's something to be said about making our glory reach as high as the heavens - even with us still being on the solid ground of the earth.

Ash, Goh: Yeah!

Thursday, May 21, 2026

My Mezastar Tokens and Progress

I had mentioned Pokémon Mezastar in my post about arcade Pokémon games, and that's for a good reason, besides the fact that it exists: I have actually played the game, at least as it is localized for where I am currently present. That means I've also obtained the tokens that are used for playing the game, through the game itself and by other means. This post then serves as a discussion of those tags and my plans for them as I deal with this game.

Currently, I have ten tags, comprised of Pokémon rated two stars (4 species), three stars (1 species), four stars (3 species), and five and six stars (1 species each). The last of these, the ones for Pinsir and Lunala, are extremely fortunate acquisitions - more so for the latter - so they can also be considered quite rare; that also means they'll certainly stay with me for as long as I have the opportunity to play the game (and it remains playable).

Needless to say, those will also be my "workhorses" in future playthroughs, though it too may depend on the Pokémon that come up. For that, the species rated four stars will also fill in the third slot interchangeably and accordingly. I can particularly see Haxorus and Meowscarada becoming the "pinch hitters" depending on the situation, so they'll have to be prepared for whenever I have the chance to play and to make it rather worthwhile. 

Even so, I have to say that not all of these tokens were obtained by purely playing the game. The four-star tokens in particular were the result of me "adopting" the tokens from another player since I had very few workable tokens to play effectively when I first started playing. In theory, I could also "adopt" tokens for higher-rated Pokémon, but that's something I want to avoid unless it's necessary or the situation comes by courtesy. 

Meanwhile, I'm also considering obtaining containers and/or cases to hold and protect these tokens, particularly the six-star Lunala one since it has a glittery and sparkly design. That would also make it a little easier and convenient to carry these tokens around for whenever I think I would have the chance to play the game - though that may become a bit of a guess even in the near future, as does that very consideration itself.

Admittedly, Mezastar is becoming a bit of interest for myself, given in part by its accessibility where I am and the gameplay at least in some part. Collecting its Pokémon tokens then becomes an effort that is on par with collecting Pokémon in other gameplay realms, one that can reflect my progress with the game to an extent. That may just be reflective of the game's status as a (local) Pokémon arcade game wonder.

Wednesday, May 20, 2026

Focused Pokémon Collections

There is a trend among younger Pokémon fans, particularly in Japan and particularly those who collect Pokémon merchandise - in great quantities, no less. These fans and collectors have shown their tendency and effort to collect a lot of merchandise that specifically tie to one particular Pokémon species, perhaps even similar models (like dolls) related to them. I've taken to call this particular style of collection as "focused collections", and now I also want to discuss their merit and demerit, as well how it might apply to me and other Pokémon fans I know.

A big merit is that the process (as a trend) shows its dedication, much like how I have nearly all of Ash's outfits for cosplay. It would show that they really like that Pokémon and they want it in as many forms (maybe even sizes) as possible, and with different fans liking different Pokémon, it can show that all kinds of Pokémon can have their dedicated fans, much like these ones. The only real demerit would perhaps be the impression that they seem to be "hogging" all the Pokémon merchandise for the particular species, even if they didn't go and buy it all from one store. Other fans pose the same considerations, given their comments on these collections.

As for me personally, I tend to be eclectic in collecting Pokémon merchandise, so I may not exactly be described as a "focused" collector. That said, I do have a fondness for Pikachu, so that forms a basis of my collection, essentially becoming a "partial focus" in a way. Others may or may not show such a focused tendency; for example, one of my friends who likes Sylveon might just be interested in getting a lot of things tied to it if given great amounts of resources for that purpose. Meanwhile, I have another friend who is practically in the "Mimikyu fan club" but that friend doesn't go overboard with "focused" merchandise like the specific fans above.

The idea of collecting all kinds of Pokémon merchandise for a selected species might appear to be insane - and it is, if the pictures of these collections are indicated to be as such. Even so, there is a certain heart, as possessed by the collectors, in these "focused collections" that is only matched by those collectors who are more diverse (or eclectic, as in my case) in collecting Pokémon merchandise. With that, some Pokémon merchandise collectors may indeed "focus" themselves in other to diversify them and the merchandise, and that trend could just persist.

One year ago: I'm On to Your Vitals

Tuesday, May 19, 2026

Yo! ...Pokopia

The recently released Pokémon Pokopia game may still be fresh on the minds of many fans, including yours truly and even if they are beset by certain challenges that make it hard or even nearly impossible to play the game. That "fresh on the mind" aspect may then prompt other thoughts that involve the general outline of the game and expanding it to some other realms, where the game's aspects may not be as prominently involved... or perhaps rather differently.

Specifically, I've thought up of such a realm. It's about a group of friends - of whom only one is a human - exploring various situations in a world that seems to arise out of nothingness. That seems to be in parallel with the premise of Pokopia, where the main Ditto character assumes a humanoid form and deals with other Pokémon in the same way. Furthermore, I've already given a not-so-obvious hint in the title of this post, which may take a little rearrangement.

Meanwhile, that group of friends is composed of other creatures, which would be understood naturally as Pokémon species in the Pokémon sense. Two of them would be a Donphan as a persistent friend of the humanoid Ditto, and a Dachsbun as a playful companion to said character. The interactions of these three would define a lot of the dynamics that go on in the realm I'm thinking of, and especially if the realm were to be placed in Pokémon vice versa.

Yet they are not the only ones, for those who know what I'm thinking of. There is also a bird that doesn't have a lot to say most times, but when it does, it could be quite expressive - for which it could perhaps be described as a Chatot. Then there is a duck that might be thought of having a personality of its own (but not entirely clueless), for which a Ducklett would be fitting in this regard. The Ditto would interact with these two as well to explore the situations.

With all of that, it should be fairly obvious what I'm bringing up, at least for Pokémon fans who like and recognize the other realm. Somehow, it too could tie in well with the spirit of Pokopia as a recent Pokémon game spinoff that presents a neat premise and lovable characters - and so too does the other realm. It is then not hard to see how the two realms could go together, at least in the mind, to show that there is something to be built and gained from various times.

Three years ago: Need Some Help, Niantic?

Monday, May 18, 2026

Raid RSVP and Scheduling in Pokémon Go

One of the latest features to be introduced into Pokémon Go (and that I haven't covered at this point - which I'll do now) is being able to set a battle time for an upcoming or ongoing raid battle and to indicate interest and/or reserve a spot for that battle time. This feature, which as the title of this post indicates, is the scheduling and RSVP feature. It sounds like a convenient feature that possibly has some nice things about it - and it does, which is also why I've decided to cover it right now.

For an upcoming nearby raid, Trainers can view a raid boss Egg and tap the RSVP button to select a battle time - usually as the Egg hatches and in 10-minute intervals thereafter. Doing so indicates one's willingness (but not requirement) to participate, and others can be invited, even remotely, to join. The process is nearly the same for an ongoing raid except that the button is on the right side of the usual "Join" button. And of course, one can also indicate not to join afterwards (as a last resort) or to be unsure - much like for Campfire meetups.

As for Trainers joining remotely, they will be notified if another Trainer does send an RSVP invite to a faraway raid; if they accept, then the raid invite will be placed under the new RSVP tab in Nearby, an included feature with the above. Regardless of location, Trainers will then be notified that the scheduled raid is about to begin, and they can make their local and remote preparations for that purpose. The rest of the raid process occurs normally as with a typical raid wherever one is concerned.

What benefits are furnished by making an RSVP? Besides being able to gauge the interest of other Trainers in raiding (including the faraway ones) and establishing convenient times for doing so, those who make an RSVP actually receive a few more Premier Balls during the post-raid bonus capture challenge. This is also very convenient, in particular if the Trainers present in the raid aren't friends or at least are at low levels. Thus, it seems that if a schedule and RSVP can be made, it might be very well worth it to make them.

Evidently, even little features like scheduling and RSVP for raids in Pokémon Go can have somewhat of a big impact, and that is true for the aspects that it has and the benefits it offers. The ability to establish times for battling and getting as many Trainers in on the action as possible is a way of creating and allowing for involvement, which fits in with the community aspect of Pokémon Go that is always promoted, then and now. That too is a good thing aside from making efforts to be involved in the raids themselves.

Two years ago: And Now, We Go
Three years ago: Every Day Is a Grind
Seven years ago: Trainer Image Cards
Eight years ago: Marathons...?
Nine years ago: Pins and Pins

Sunday, May 17, 2026

Before Things Get Expensive

This post may be considered a continuation of a post I wrote up a couple of months ago about maintaining an appreciation of Pokémon even when the economy is at a bit of a downturn. In fact, it seems that downturn might be extending itself given the current circumstances where I am currently present and even elsewhere. With that, it seems that I need to revisit the topic to give it some more considerations with current Pokémon goings-on, for me and others, and in particular before certain prices get even more out of hand.

For us, it's likely that we may have typical goings-on in certain free Pokémon games with paid elements. In that case, there may be the prompt to both "stock up" and "save up" on some of those paid elements (like coins in Pokémon Go) - to buy what can be bought and to use what has been bought judiciously and only when absolutely needed. It's already sometimes a difficult thing, but it may get even more difficult with those current circumstances. Therefore, there is an interest in "stocking up" and "saving up" for peace of mind.

Meanwhile, it's also necessary to keep the things used to enjoy Pokémon, whether they're the devices (consoles, phones, and others) or the collected or earned merchandise, in working order. It may be expensive, in particular for the former, to fix things if they happen to break somehow in current times and buying new ones is out of the question, especially given that either of these things may be sourced from resources elsewhere other than local ones. In any case, their functioning may need to be kept regardless for life to go on.

Certainly, it's undeniable right now that everyone is living in a strange time, perhaps even stranger than a fever dream brought upon by a Gengar. That strange time also could possibly mean more expensive things on the horizon, for Pokémon or otherwise. With that, continuing the previous discussion seems to mean to make a reminder to keep things as viable as they can at and given current prices, which means the above points. Until the strange time passes (and the dream is gone), even Pokémon may still go on.

Two years ago: Royals of the Universe
Three years ago: The Sunshine Cup of GBL
Six years ago: Everything Is Electric
Seven years ago: A Wonderful PikaWorld
Eight years ago: Beyond Gyms and Trials
Nine years ago: A Pokémon Pencil Bag

Saturday, May 16, 2026

Pokémon Go Community Day Classic, 5/16/2026

It's been four months since an edition of Community Day Classic, so Trainers in this game have been eagerly expecting another one - and it comes today. They're also as eager to prepare for things related to Go Fest, which is coming up soon, in fact - something I also need to preview soon enough. Both of these contribute in different ways to the affairs of today, certainly one way of which is the bringing back of an old featured Pokémon species as a second chance for whoever might really need it.

And that returning species is Deino, which was last featured in June 2022 at a high-low point for the event. It and its species family has the Dark and Dragon types, which has relevance in some way for the happening above. In contrast to last time, this time the main bonus is triple catch XP, perhaps since the main edition this month already had its Egg hatch distance bonus. Since it's a Classic edition, there is also no double Candy bonus to speak of, which means Trainers have to find ways to make (up) the effort for that.

The special move for its fully evolved form of Hydreigon remains the significantly powerful Brutal Swing, a move of the Dark type. The rest of the bonuses align with how the event is executed in current times. That would mean 1-hour Lure Modules and the appearance bonus, 3-hour Incense, photo bombs, special backgrounds, Field Research tasks, community Timed Research, and a paid Special Research set that retains the past title ("Field Notes: Deino") while mixing up the task contents once again as the edition mixes the then and now.

Once again, today became another personal opportunity (for me) to meet up with a faraway community - while getting a few other things done on the side. Even though there were some reception problems, I was still able to take advantage of the opportunity to build up resources for the species family, and now with the onset of those with special backgrounds, evolve the best ones in that regard. Some disappointments may still remain, but definitely not at the community meetup, and they can be addressed later on.


Now, as for the preparatory aspect, darkness is the force that counters light, at least certain ones that are deemed to be less of a blessing. What that light will likely constitute is, again, part of the Go Fest preview, which will come later on. Regardless, having Community Day - and a Classic edition, no less - to prepare for that is a good idea, and it can be leveraged for other purposes as well. Like in the past edition, the dark and irate qualities of the Pokémon remain with it and not the festivity.

Six years ago: A Multicultural Cast
Seven years ago: Carry On Carryin' On
Eight years ago: The Living Dex
Nine years ago: Pastrana and Pikachu

Friday, May 15, 2026

(The Best of) Community Ambassador Waypoint Labels

If you play Pokémon Go and attend the now-standard community meetups, you might see and recognize that recently, wherever they meet, they have extra waypoints (as PokéStops, Gyms, and even Power Spots) with the name "Community Ambassador Campsite" followed by a word label of some sort. It's an intriguing approach for these waypoints, so I thought I'd cover them somehow on this blog for what they are worth.

Now, these labels are certainly intended to help point out at which "Campsite" Trainers are to gather, battle, and/or socialize, which is why there are indeed many of these labels. In fact, I had planned to try to cover all of them, but it doesn't seem right to try and do that with the multitude that they offer. That is why the title of this post contains "the best of", as I've decided to pick out the most interesting ones of the collection.

Some of these labels seem to represent what qualities a Community Ambassador should really possess. Out of the multitude, I pick out "Positive", "Accepting", "Engaging", "Friendly", and "Dedicated" as the most representative (as well as currently relevant) labels. These qualities are what I would consider to be part of a consummate Community Ambassador, for which the process of registering as one should have been able to reflect.

Of course, Community Ambassadors also need to interact with other Trainers, so some of the qualities can and should describe that process too. For that, I've chosen the "Encouraging", "Helpful", "Creative", and "Innovative" labels, again as the representative and currently relevant ones. These qualities ought to be evident for both Community Ambassadors and Trainers, and that would also say something about their relevant processes.

Although most of the labels are adjectival, there are also three nominal labels - "Opportunity", "Energy", and "Integrity" - that seem out of place (the adjectival forms would have to be "opportunistic", "energetic", and "integritous") yet are in fact there. Given the representation that the labels convey, they could be regarded as places where the spirits presented by the nouns might manifest themselves the strongest at a meetup.

The presence of these labels - as well as the waypoints themselves - is a new one (at the least, it might be for some who have dealt with the dynamics of "ambassadorship" in some regions). What's not new is the fact that labels of all kinds can carry (or be imbued with) some power of representation with them and their application, and if anything, these labels applied to these waypoints might just hint at their collective power.

Two years ago: The Blood of Youth
Six years ago: Coming Full Circle
Seven years ago: Everything Old Is New Again
Eight years ago: 15 Minutes of Fame
Nine years ago: Fallen Comrades

Thursday, May 14, 2026

Pokémon Games at the Arcade

Pokémon is not known to be a major influence in arcade gaming, especially given the fact that its first games are what is known in the trade as "consumer software (CS)". Nevertheless, many years after the fact, Pokémon games did break out in the arcade, albeit having only a relatively minor presence - which in fact still lingers even today. I've decided to round up a few of these Pokémon arcade games, which I have to say is an idea that had been in the works for about a year but only could realize now.

One of those games is Pokkén Tournament, something that WCS fans approximately a decade ago would recognize. The game did get its start at the arcade, and it was played with an actual handheld controller that would be a hint of its eventual presence as a console game and in the competitive arena. Although the game has exited the competitive Pokémon scene and it can now be considered a "niche" game, its legacy has been cemented, and fans can still play it if they are interested in it.

Next, there is (or was, to be explained shortly) Pokémon Tretta. This game features combat using Pokémon tokens in square form against the CPU, as well as capturing Pokémon to earn their tokens. Mega Evolution was also involved, in particular with an accessory. Unfortunately, the service for it ended a somewhat longish time ago, and the arcade machines themselves weren't widespread - in fact, limited to certain regions too. Still, the game that follows this one carries over the mechanics. 

That next game would be Pokémon Mezastar. While still only playable in some select regions (including how accounts are handled), Pokémon tokens are still used, though this time they're elliptical instead of square. Species from the seventh and eighth generations also appear, including those with Gigantamax forms. The fast-paced combat is engaging and could become addictive, especially after one play or even a few, and it further demonstrates the advancement of this game after its predecessor. 

It's still a relative rarity to find Pokémon games at the arcade, particularly when there is the concern of regional availability as with the last two games above. Yet it's also important to know that Pokémon has an arcade presence in some way, which is impressive given its start in console gaming and even if it will likely remain more well-known for that, compared to arcade gaming. Fans who see any of these games might just want to play them for the experience that they have to offer.

Two years ago: Alive, in Life

Wednesday, May 13, 2026

Days of Pokémon Disappointment

Pokémon is supposed to bring joy to all who deal with and experience it. Unfortunately, in current times, it seems that it also brings its share of disappointments, whether personal or shared. That also can be described as ongoing on the basis of days, which can make the disappointment all the more regrettable. With that, I thought I'd outline some of those disappointments that have plagued my days and those of others.

Due to extenuating circumstances and for convenience, for today's Raid Hour in Pokémon Go, I joined my local community's meetup... and was reminded of why I rarely do so, at least a primary reason for such: I'm not able to keep up with the others, in particular their pace. It is why now I prefer alternative arrangements for this and other events. The disappointment here certainly lies in the fact that it is the local community, and it has become a certain "color" for today and even other days (and players) when it is involved. 

Meanwhile, scalpers continue to take root in some affairs involving Pokémon goodies and TCG items - unfortunately, even for ones that revolve locally. This has also caused some commotion for those local goodies due to the exposure, in particular for their prices and scalping practices that in a way has also led to unsavory effects. The things done by scalpers are already proving to be disappointing enough, but the spread of what they do to other people makes the situation even more of a disappointment, now and later on.

Then, the "Firestar effect" seems to continue to be felt even now on social media, based on the comments of some users on there. Now, there has even been an incident that is completely unrelated to Pokémon games yet has echoes of what happened back then, also involving real competitions and questions of what is fair and unfair. Being informed of the new incident is a real disappointment, not to mention the sentiments that linger after what happened with the tournament where the Pokémon game incident happened.

Having been exposed to or having dealt with the happenings above, both related and not related to (or at least, in whole or in part evocative of) Pokémon, disappointment would certainly be felt, perhaps even by eventual readers of this post. It's a regrettable state of affairs that disappointment is felt even with the happiness that Pokémon things bring, and given what has transpired, fans like me may still feel it in the days ahead.

One year ago: A Pokémon Card Binder
Two years ago: Horizons of Promise

Tuesday, May 12, 2026

Pokémon Sites on ".gg" Domains

The ".gg" domain for web page addresses is a domain that is affiliated to Guernsey, but in real usage, it is also very popular among gamers (and web sites associated with them) because the initialism "GG" stands for "good game" - something I may or may not touch upon at a later time. Accordingly, it is also used by some Pokémon web sites, which are also popular due to the size of the fandom. With that, I thought I'd go over some of these web sites for their significance among Pokémon fans and of course the use of the above domain.

For those who deal with Pokémon Go, they'll likely recognize two websites that bear the ".gg" domain. One of those is the former The Silph Road and Silph League Arena (silph.gg), which bears mention because of the very fact that it has the domain. After its demise and with more recent developments, there is Dracoviz (dracoviz.gg) that serves half of the purpose of the former site - specifically the community or grassroots tournament aspect. Either way, the sites affirm usage of the domain to represent the game players as such. 

More recently, there is RK9 (rk9.gg) - yes, like the above is to Dracovish as this one is to Arcanine in phonetics - which serves Pokémon gaming more generally. In fact, its purpose is to consolidate info for Play! Pokémon tournaments wherever they are concerned (Europe and the Americas) with relevance for the individual pillars of the "pantheon" along with info for prospective spectators and registration aids for competitors, including for recent VGC. This site demonstrates significance for itself just as much as it does for its domain.

Certain players, specifically those for Pokémon Go in certain regions of Asia, will also likely have dealt with the start.gg web site, as that site serves as the tournament organizer for qualifiers of that game for some countries in the region. It's somewhat different (and perhaps a bit obscure) compared to how things are done for Pokémon Go elsewhere, but it bears mention for the relation to the topic at hand and its spirit.

Web sites for Pokémon affairs or otherwise can be registered with more typical domains, but specialty domains like the above have a certain spirit to it, even if technically they're more relevant to a country. The web sites mentioned above that have the particular domain and relation to Pokémon affairs of different kinds possess that spirit, and there is something to be said for what they have in common to make a "good game" just that.

Three years ago: Listen to Our Hearts
Five years ago: Three Bears
Eight years ago: To Know the Unknown
Nine years ago: You Are Blessed

Monday, May 11, 2026

Elite Decks in TCGP

Besides the usual decks that players build with the cards that they collect in TCGP, some decks are also built and obtained in a different manner - at least in a more recent stride by the game. In fact, as the game calls them, they are meant to be "supreme" decks, ones that may need a good amount of time to familiarize with. They are accordingly called "elite decks", and they're something to be pointed out for the possibilities they can offer.

Currently, there are only two of these "elite decks", and they're both of the Fire type, based on Mega Blaziken and Mega Charizard Y. Those who have obtained their decklists can see that they are organized under the Fire type heading, which might just imply that there would be more of these "elite decks" for other types and the Pokémon that bear those types. That remains to be seen, of course, but the current decks already furnish challenges of their own.

How are these decks obtained? Mega Blaziken was obtained starting earlier this year as part of a gift mission, and its availability in fact just ended a couple of weeks ago - but prospective players should have logged in at least once to obtain the gift mission. Mega Charizard Y is available now and for more or less the next three months, so this would be a great time to log in, obtain the gift mission, and deal with its intricacies for the "elite deck".

When obtained, the needed cards for the deck are collected, along with the deck in rental deck form (for trying things out) and decklist form (for building the actual deck), just like regular decks. Aside from trying things out, one of the missions for the "elite decks" is using the rental deck three times to obtain pack hourglasses, so there is a side benefit to the actual use of the rental deck, at least until the deck is built for real usage in various situations.

Now, as for how these decks fare - at least, the ones that currently exist - they really do stand up to their "elite" moniker. The Mega Blaziken deck in particular has it alongside Entei, both in 'ex' form, so a player may need to recognize the situations where one or the other is best to be played. And then there's the Mega Charizard Y deck, which offers similar challenges with the deck's namesake card also being an 'ex' card.

These "supreme" decks have a lot of potential, and that applies to the currently existing ones as well as their future possibilities that may just be conjured up sooner if not later. Like other regular decks, there is a need to playtest them to check how they might work for a given player, but attaining mastery of them remains something noble - one that might lend some credence to the "elite" quality of the decks, and players too.

Three years ago: Cold Appearances

Sunday, May 10, 2026

The Aeos Shooter in Pokémon Unite

For some play modes in Pokémon Unite, the player or players may need a boost in their battle efforts, particularly if they're going to be repeated many times over for particular achievements or tasks. That boost is provided by a feature that becomes an "adjunct" to them, which is called Aeos Shooter, and it's one that players will deal repeatedly with as they deal with the battles repeatedly, and for that, some explanation is in order.

This feature most often accompanies (or accompanied, in the past) an edition of Panic Parade, which although it involves collaboration with multiple players, they'll still need to boost the Pokémon to deal with the intensely difficult upper-level modes. Most recently, this feature has been incorporated into the new Solo Mode, which also eventually ramps up in difficulty and will necessitate players to make use of the feature on their own.

In order to boost the Pokémon, players essentially buy boosts of stats with currency earned from the play mode in question. The stats are reminiscent of ones from the main series, for those who play - Attack, Special Attack, Defense, Special Defense, HP, and Damage (instead of Speed). They'll start by buying low-level boosts, and as more currency is earned and they go to higher levels of play, they'll buy the higher-level boosts for that.

Aside from boosting Pokémon, the earned currency in past editions had also been used - outside of Aeos Shooter purposes - to be able to buy useful items like dice for a Unite License "challenge" event or even a Rename Card, which otherwise would have to be purchased with Aeos Gems that not everyone may have. But this is more of an "adjunct" to an "adjunct", yet it does deserve a mention for what it is in relation to the above.

Given the feature, it partially goes without saying that boosts should be purchased as soon as possible, and especially so if players are to be dealing with play efforts of higher difficulties. Having some boosters for each of the stats is also helpful, as is focusing on leveling up the most important stats for certain efforts - Attack, Defense, and Damage being important. Of course, some things may still depend on specific progressions.

Even though the Aeos Shooter feature is specific to secondary play modes of Pokémon Unite, the feature does hold some unique aspects of its own, for which the above explanation should be helpful in shedding light to those unique aspects. The stat-booting aspect is a major one in this regard, especially as it applies to allowing higher-level play for those play modes and players to go above and beyond what is typically mustered.

Seven years ago: Trading Styles
Eight years ago: The No's of Go
Nine years ago: Site Design

Saturday, May 9, 2026

Pokémon Go Community Day, 5/9/2026

The pig is a fascinating creature, especially with regard to Pokémon, which has a few species families that resemble the creature. One of these families were lately introduced along with Paldea and the other members of the ninth generation, and it's got some fascinations of its own. Perhaps that is why now it is given the treatment of Community Day for all those fascinations... and maybe some peculiarities for those who are averse to pigs, even ones that are only as realistic as an actual impression of them.

So, that species family is the Lechonk family, which evolves once into Oinkologne. However, the latter has different male and female forms, so much so that they also have different stats. Thus, they could almost be considered different Pokémon, and that makes for a fascinating Community Day fodder - the first of its kind, in fact. In this way, the inclusion of Lechonk in Community Day may just open the door for other Pokémon with differing male and female forms to become a part of it.

For this edition's bonuses, the main one is quartered hatch distance, another good opportunity to hatch some stagnant Eggs. The special move for both Oinkologne forms is Mud Slap, which may benefit the female form's PvP practicality. The rest of the bonuses are the usual medley of double catch Candy and Candy XL chance, photo bombs, extended Lure Modules (1 hour plus extra encounters) and Incense (3 hours), discounted trades and an extra Special Trade, Field Research and the paid Special Research (titled "Don't Hog the Spotlight"), and special backgrounds.

Like many of the past editions this year, I opted to go somewhat far for it to deal with it in the best way - and that worked out just well enough. I got all the resources that I needed to evolve my "necessities" and still have enough for posterity and future use. The camaraderie seems to affirm that this may be the best approach for the future, not to mention that it allows for other side agendas to be fitted in with it.


While pigs may remain a very divisive point of contention, whether they're real ones or impressions of them, there is no doubt that they've made their mark in the Pokémon world. This month's edition of Community Day is an affirmation of that, at least for the latest entrant from Paldea that has managed to turn a few Trainer's heads, especially with consideration of the family's structure. It became a "when pigs fly" sort of moment, but it may just allow Trainers to "pig out" in a different way at a later time.

Two years ago: Submerged in Attraction
Three years ago: Towards the TCGL Horizon
Five years ago: Glyphs of Pokémon?
Six years ago: Playing Pokémon All Day
Seven years ago: Getting Lucky with Friends
Eight years ago: A Place for VGC