As I had mentioned, Pokémon Masters EX is one of the games that is evidently region-locking itself out of playability. One of these happens to be... my region, so I wanted to get in some playtime before the inevitable happens - and has happened as of about a week ago. I thought that after that I would then be able to write up a few things about the game, possibly in several posts, but it turns out I don't have enough for consideration of doing that. Instead, I'd like to just put down a few of my experiences and the associated thoughts with them.
I had actually tried to start playing the game even earlier, over a year before. Back then, I did get through the preliminaries with the bare minimum of downloaded game data, but because the rest of the game required a great deal of space beyond what I had (I was on a different device back then), I couldn't make further progress. Luckily, I also managed to bind the game data to my Nintendo Account so that I could jump back in whenever. This approach of "trial versioning" the game to prospective players is unique and laudable, and the binding of game data right away is a vital step that makes things easy - unless one didn't do it or forgot.
The bulk of the game, of course and as detailed early on, involves scouting for Sync Pairs - and "scout" means gacha, and a lot of that. "Freeloading" in this case may not necessarily be a good thing, and with all the paid options in the game, that seems overwhelming even if said Sync Pairs can still be gotten for free (at least just a number of them). As for those Sync Pairs, they're certainly some of the Trainers that fans know and love - even characters that some fans may not have thought of as Trainers. So, they're certainly appealing to Pokémon fans of all kinds and walks of life, even yours truly who doesn't care too much about the gacha part.
For the engagement, at least some of the story is captivating, with the Trainers being gathered on Pasio Island for what seems to be a time of R&R for them, but it turns out to become a struggle against others and the machinations of what brought them to the island in the first place. The storylines go deep and branch out, which is what I like, and I'm sure what others attracted to this game are looking for. It would take a lot of time to explore all the paths of those stories and get what (or who) is required for that purpose, but alas, time dictates (or dictated) how much I could explore in the game before time ran out for me to do so.
Overall, it seems likely that I'd dive into this game from time to time instead of incorporating it into my daily rotation of Pokémon games, and especially if it had been possible for me to delve into the game further with and during the time it was available to me. There may or may not be any indication that I'll ever be able to play the game again beyond the region-locking circumstances, but if that's even possible, then a few more posts about it might be expected on this blog. At least, the true masters that are the characters in this game may just agree.
One year ago: The Legendary Flight, Dynamax Style
Two years ago: Challenges of Relating to People with Pokémon
Three years ago: TCG Live on the Horizon
Four years ago: Standing Guard for Arena PvP
Five years ago: Labyrinthine Expectations
Six years ago: Editing PokéStops
Seven years ago: Under a Truck
Eight years ago: Formality of Ownership
Nine years ago: The Sweetest Days - Ash and Pikachu