Wednesday, May 18, 2022

New Factions Battlefields and More

As the new season of Factions begins with a new structure, so too its ways of battling also has to be renewed, though this is a given even during the entire run of a Factions season. Its standards have not changed: it still demands the three traditional leagues for three team members and rotating Great League Battlefields for four members, but a few requirements have been changed for the former and new ones are being instituted for the latter. The Silph Arena had monitored progression over the course of the previous season (including with feedback polls) and have made the changes accordingly.

For the three traditional leagues, they're still for the most part "open", with no bans of any kind. However, now they have included "restriction lists" that contain a number of species from which only a few may be selected for a team, along with anything else that a Trainer may bring to battle. The Great League list contains 22 species from which 3 may be picked, while Ultra League and Master League contain 16 and 13 species respectively from which 2 may be picked. One may of course elect not to have any species from these lists, but if any are included, then the restrictions apply and must be followed.

There are also two new Battlefields now currently in play, two members being assigned to each. The first one of these is called Alchemy. This Battlefield allows species of Fire, Flying, Ground, Ghost, Psychic, and Steel types but bans Water and Dark types plus 11 specific species, among others Altaria and Registeel. The main concern here was the creation of a specifically neutral Battlefield that can be used to explore Ground and Fire types, with the other types being relative buffers for teams, and the banned types and species to eliminate hard counters for some of the included types.

Next comes the Battlefield called Colony. The allowed types are Water, Electric, Bug, Ground, Psychic, and Ice, while the bans are Fairy, Fighting, and Flying types plus 16 specific species (including Abomasnow and Escavalier) and Shadow Pokémon. True to its name, the intent is to exhibit Bug-type species without them being hindered by commonly strong Pokémon types, their counters, or even standard fallbacks (Escavalier being one of them). Ultimately, the Battlefield is also all about trying to bring up understated species and allow them to have the spotlight that usually shines on other Pokémon.

By now, it's still rather early on this new season of Factions (and in fact, the current Cycle). Yet the combat that will occur very soon has been determined to a good extent with the new Battlefields and battle restrictions, also established early before the season started. All the experiences of the previous season of Factions and battling in Silph Arena in general have been encapsulated in those Battlefields and battle restrictions, this time for team combat that requires the understanding and coordination of those who are involved in the teams, and continues to be made anew even today. 

Three years ago: Trainer Image Cards
Four years ago: Marathons...?
Five years ago: Pins and Pins

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