And now, there is the big Pokémon Go thing this weekend, as the second run of the paid event that was only introduced last year. The event's progression last year was also wild, befitting its name, by introducing a lot of new things through some organized elements. This year, the paid event is to retain a lot of those elements while introducing even more new things, and that's a good reason to go through the event in order to write it up and break it down.
As with last year, there is a Max Pokémon debut to be had, and this year, that would be the formidable Grimmsnarl, the grim and dark thing I had previewed earlier. It is actually the fully evolved form of Impidimp, which evolves to Morgrem first before evolving to that species form. For this edition, Grimmsnarl appears exclusively in its Gigantamax form in Power Spots, while Impidimp itself makes its debut in the wild (and photo bombs) along with its Shiny form - automatically meaning Grimmsnarl too has its Shiny form. As is expected, many Trainers will have to group up to take down this rather formidable Pokémon, including through whatever means necessary, even by remote battling.
The entire species family is of the Fairy and Dark types, so like last year, the day is structured with alternating habitats with selected species of or related to each type. Field Research suits the alternating habitats with certain tasks and rewards for them, while this time, the Collection Challenges are based on the day with different assortments for each day - but I'm getting ahead of myself. The reward for completing one of these is a special costumed Bewear wearing a cape, which could also be Shiny. This Bewear could also be encountered as part of the Go Pass for the accompanying event (separate details on that one) or through three-star raids.
That said, the raids of this edition besides the one just mentioned are of the Shadow variety - specifically five-star ones of Cresselia (today) and Darkrai (tomorrow). It's a more modest selection compared to the previous year, and it also means that Trainers don't have to work them too hard, except for the Shadow portion of the program. Yet that also means that they're radically different, and they're of interest regardless; Trainers will still need to take them on in groups as for the Max Battles.
Meanwhile, Mighty Pokémon return in the same way as last year, though certainly with a different assortment, for this day and the next. Their "surge" also happens at the last 15 minutes of the day's event instead of after. Likewise, they'll likely need to be caught with Go Safari Balls, which will drop from balloons and can be gotten from PokéStops, or else paid with coins. One change this year is that the balls received today can be retained for use the next day, though while still during the event hours of 10 AM to 6 PM.
Most other bonuses also still require the purchase of the event ticket, including the Special Research, which branches out and guides Trainers in achieving mastery of either type of the featured species. They can get more Max Particles, spin for more 5 km Eggs and hatch them with less distance, participate in more raids, get more Candy from captures, catch more Pokémon from extended Lure Modules, and incur more Special Trades as well as trade for less cost. Further, since Shadow Pokémon are involved, Frustration can also be removed by a Charged TM today and tomorrow during event hours.
I have to say that I got through the Max Battles just fine and got good results out of them, but I also got good results out of the Special Trades with some Lucky Friends as well. As well, I got most of today's Mighty assortment, missing out on at least one; it seems I'm somehow fated to miss a few of the assortment, though I can somehow make up for them sooner or later. Like last year, Shiny Pokémon also seemed rather scant - others even said they got less than they would have expected by last year - but the background ones seem to be fine. I had perceived a certain different "darkness" today, but that also didn't completely manifest.
It's only been two editions of Go Wild Area so far, and the paid event is starting to solidify with its elements just like Go Tour did a few years ago. This year, based on its main species feature, it can also be described to solidify around the themes of "darkness" and "whimsy", which may not be a bad thing. The best course of action is certainly to take advantage of both themes for what they bring to the "wild table" for Trainers.
One year ago: The World According to Ursaring
Two years ago: Pokémon Monuments of Our Hearts
Three years ago: Preparing for Scarlet and Violet
Four years ago: Pokémon Cafe Delights
Five years ago: Cosplay: The Bros Contest
Six years ago: Sword and Shield Unleashed
Seven years ago: Seeing Red: Cosplay Teaser for 12/2/2018
Eight years ago: Ma? Ma? Ma? Marshadow...!
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