Friday, June 5, 2026

The Appeal of the "Sugimori Style"

Nowadays, Pokémon can be depicted in a variety of art styles, whether as dictated by the limitations of the games or media they're present on, or as applied by the artist(s) involved with the artistic creations. Yet one style that has persisted for the artistic depiction of Pokémon species is one with a certain recognition as well as appeal for its style. Predictably, that would be the "Sugimori style" as indicated by the title of this post, and the particulars of that style as well as its appeal are apt to be discussed.

Here, "Sugimori" refers to the one and only Ken Sugimori, who drew the color illustrations for Pokémon species in its early days, which were not only used in main series-related media but also the TCG. As a co-founder of Game Freak along with Satoshi Tajiri, that means he has substantial influence on the art for the series, then and now - as well as for some other games that the company developed. The influence remains with Ken Sugimori being an art director and among those who enjoy Pokémon.

The "Sugimori style" is noticeably characterized - at least in part - by its use of lines and colors, particularly the shading for the latter. In the early days, the shading might also have involved gradients, which can be seen in the art for Weedle and Pikachu, the latter at least to some effect. Later illustrations, especially for things other than Pokémon, tend to have sharper and more distinct lines and colorations, but their designs have distinct elements, like a standard appearance for people's faces and items.

With that, it becomes not surprising that fans appreciate and even want to emulate that art style. In Threads, someone posted illustrations that depict Pokémon species in their original sprite appearances but blending that with the "Sugimori style". Meanwhile, other enterprising fans are developing things unrelated to Pokémon but incorporating the "Sugimori style" into the art for the development. Many other avenues can be explored as well, and the art style can be incorporated into the resulting artwork.

Given the above, it can be said that the "Sugimori style" for art - as applied to Pokémon and conceivably beyond that - is a hallmark for the franchise yet can also stand alone as its own "thing". It's a "thing" that is quite influential for a good amount of the art for the franchise, whether early on for its start or later on as illustrator fans try to (re)work it in other ways into the franchise and even outside it. The appeal of the art style is thus established and becomes a wonder of itself as far as art styles go. 

Three years ago: Come to Me, Hidden Gems
Seven years ago: Holding Hands
Eight years ago: Raid Preferences
Nine years ago: Sympathy for Villains

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