Saturday, July 18, 2026

Speedrunning Features

Many Pokémon games have lots of features that add bulk to the games and give outlets of aspirations for players (Trainers, partially depending on the game) to work on and pursue. Not surprisingly, it is also that "bulk" that makes things hard for them, with particular regard of dealing with them - with speed, no less. With that, I had a thought about the specific concern of making "speedruns" with them in more than one respect, and I've decided to try to write a little something about that... perhaps in a bit of a speedy manner as well.

In one sense, the "speedrunning" is for testing through them - which many should so that others don't have to, and especially so if the player is marked for beta testing as with the case sometimes in Pokémon Go. Even if testing isn't a concern (or more specifically, is already done), it may be that they're needed for certain purposes that players need, for example leveling up (Pokémon Go) or facilitating Pokémon transfers (with relation to the main series). In that case, speed may be of some absolute importance for getting things done.

Outside of the games, there may be the need to understand the features quickly, whether that would be for personal needs or the need of sharing that understanding with others. The latter evidently can take many forms from the verbal to the visual, perhaps including what you're reading right now. The speed may also be relative, depending on the Pokémon game and the relevant player base, but if the need for speed presents itself, then the players in the player base can and do have a way of making it happen - a bit of comfort and motivation.

Speed may or may not be a necessary aspect of the features in question for the Pokémon games, but the concern of "speedrunning" through the features may be something that makes itself necessary according to the player bases of the games and what the aims of that "speed run" may be. Given the "bulk" of the games, which may be a partial result of the features in question, there could also be the need to downplay that bulk and allow the players in the player base to pursue and work on more aspirations than ever before with a "speed run".

Now, I think I've got a bit of feature "speedrunning" to do in my own (Pokémon) case...

Seven years ago: The State of Nominations
Eight years ago: The Eevee Identity
Nine years ago: Only One Save File

Friday, July 17, 2026

A Tale of Some Psychic Pokémon, Part 2

I'm still in the mood to bring back a discussion topic from the past year, so now I've chosen this one. At that time, I brought up some Pokémon of the Psychic type and a "tale" involving them. Well, that tale has continued to the present day, although with a few twists and turns along the way. It's still a neat "tale" to be told in Pokémon terms, so given that it has come to my recollection, I have to tell (or retell) its continuance.

Now, those Pokémon (Gallade, Mr. Mime, and Gardevoir) are still around, but not as frequently as they used to be, becoming only once a week now. For some time, even only Mr. Mime was present, and the Gardevoir was of different ones - meaning, not the same individual. It made for a different "peering" experience with them in their own ways, especially with the more "errant" Mr. Mime - until the Gallade came back.

Speaking of "peering", there is still the process of taking things and punching them up, along with adding the sound of a Mightyena, but things certainly now have changed. For example, there is a greater emphasis on things that apply as a "general interest", ones that other Pokémon will certainly be able to relate to. Beyond that, they'll have to work with both and old new constraints in all the "peering" they do.

For all that they do, however, they also still only seemingly attract the same old, same old crowd. Yet they also know that they have many Pokémon (and maybe people) who become their followers. Their next step, then, would be to gather up all those followers and have a grand old time, much like certain mass meetings of Pokémon species. Realizing that would be a big step in their "peering" efforts to reach more lives.

A tale like the one told by the three Psychic type Pokémon is one that they'll keep telling according to what they do, the "peering". That tale has evidently continued for another year, and it took a fascinating turn for the ones involved. It also might still remain a "stretch", something I mentioned last year, but if their "peering" has a way, then their presence has a will - whether or not that's described in Pokémon terms.

Thursday, July 16, 2026

Changing Event (Elements) in TCGP

Also about a year ago, I had written up about some event types that are commonly found in the TCGP implementation for the Pokémon TCG. As can be expected, things can and do have a way of changing within the span of a year, and change has come to those events, whether in their particulars or in their general overall form. Because of that, I thought it would be a good idea to give a heads-up on a few things that have changed with regard to those events.

First up, there is a new kind of event, which is called Community Week. The event focuses on completing missions of social interactions, which means sharing cards and trading cards with those who may need them - and giving "thanks" in return if one received the courtesy, as well as registering (making) friends with others if possible. The rewards are mostly centered around hourglasses, but these are certainly still worthy to get as with anything that has them.

Then there are changes to the previously mentioned events. The event shops of the Wonder Pick events have been eliminated, and now players only need to keep making Wonder Picks to earn the accessories through mission completions, as well as a couple copies of the cards in case one still isn't lucky enough with them. Meanwhile, the Card Drop events now have more missions that reward packs by simply battling, so less skilled players can have a chance; the earned packs can now also be opened all at once instead of individually as it was before.

One of the events I mentioned earlier (Mass Outbreak), however, has been absent for some time, and that is an apparent marker of its demise. It seems that it may not be needed any longer, given how current expansions work, and players may prefer the freedom of regular Wonder Picks and pack openings instead. It still had good outcomes while it lasted.

Change is a given for long periods of time, like in the time after I wrote up about common events in TCGP up to now. Indeed, in that time, some of the elements of the events (or the events themselves) changed. Hopefully, those changes may have to be considered to be for the better, and the improvements to the events serve not only as a way of reflecting the advancement of the game but also taking things beyond a certain realm of commonality.

Wednesday, July 15, 2026

Welcome to Scopely Explore

It is known that since last year, Pokémon Go and a few other games under the Niantic Games banner were put up for sale, and the buyer is Scopely, a games company with a somewhat different history of its own. The games then entered a transition period with the new "suitor", and now the "apex" of that transition period is at hand with the games finally shedding their former Niantic (Games) branding for one under the Scopely name. This post serves to discuss that new branding, and in particular to how it applies for Pokémon Go.

The new branding is called Scopely Explore, which is certainly a nod to how its games make people go out in the real world; it also harmoniously agrees with the Niantic Spatial branding in cadence for games that didn't go to Scopely (as Ingress). Now, Scopely has a "folded S" logo; this also becomes reflected in the Explore branding, where the letter X becomes (or more appropriately, resembles) a folded paper crane. The spirit of the branding then appears to be quite appropriately placed, especially with Pokémon (Go) as a concern.

Speaking of which, the Pokémon Go web site has replaced mentions of Niantic Games on its web site with Scopely Explore, particularly on its Community page that I highlighted along with the standards for its leaders. The game too has replaced the old Niantic logo on its splash screen with the Scopely Explore logo, but this has been made smaller to make way for the game's 10th anniversary logo... which also marks the first time ever that the game's logo is present on that very screen, something that never happened with Niantic.

Even with this change, the Pokémon Go team - as well as their objectives of delivering a great experience - are to stay the same, at least as elucidated by the transition news update. Still, it cannot be doubted that a lot of changes and happenings have occurred within that time, many great and others not so great in terms of both execution and perception. The challenge for the team now, and based on what has transpired, is to prove that the above can happen even with them being "under new management" - yet again, as I had mentioned.

Now, that new management has fully revealed its guise, perhaps with somewhat appropriate timing, given that this is a big anniversary year for both Pokémon in general and Pokémon Go itself. With the core idea ("explore") embedded in the title of that new management entity, it is hoped that they won't stray too far off that idea; yet in some ways, "stray" is indeed what some explorers (and Pokémon Trainers) may need to do to achieve some of their objectives, and  Scopely Explore will have to weigh that in for the good of Pokémon Go.

Three years ago: The (Master) Magnet Man
Six years ago: More on Remote Raids
Seven years ago: The Switch Lite
Eight years ago: Mew @ Everywhere

Tuesday, July 14, 2026

On Freedom, Equality, and Brotherhood

Today is... well, actually, a special day in a certain part of the world. But it's not that relevant to me, aside from someone who shares their birthday with the day, whom I mentioned way back when I started this blog (see below, nine years ago). Yet there's something to be said about the special day, so I've decided to make a one-off post about it and certainly bring Pokémon to the table alongside the special day in question.

Now, said special day is very much linked to three aspects (or perhaps they could also be said to be "qualities"). All three of them are mentioned in the title of this post and will become a part of the discussion shortly. In this case, I've also put them in a more "diverse" form, since the "parallel" form is best reserved for those with direct links to them... and I don't. The only direct link I have is with Pokémon, and that becomes the secondary "core" of the discussion.

For those aspects or "qualities", the first is or should be familiar to those who are able to pursue their good and best life objectives without being restrained - except where it might be needed, certainly. Pokémon Trainers have a lot of freedom in their world to pursue their objectives under a similar state of affairs. What is clear is that regardless, freedom is valued and there is benefit in it for the people, which then can extend to those linked to Pokémon.

As for equality, there is a beauty (and necessity) in being able to regard fellow people in equal stature in all relevant social situations. That has to be the way for Pokémon Trainers as well, and that is in fact the case before and after they meet for battle. Outside of battling, social situations in both the real and Pokémon worlds are quite varied, and they also warrant equal stature for the people involved in them - as well as Pokémon species when relevant.

Brotherhood, the last aspect, is surely one that many people in general will be able to relate to. It would warrant maintaining good linkages... especially when Pokémon battles come into the light with all their tensions before and after. Indeed, tensions always arise whether it's the real or Pokémon world, so having the prerogative to keep good relationships is something that is quite worth it, and Pokémon has a lot of that going on as well beyond all the battles.

If the above is of any indication, the three aspects or "qualities" are actually quite universal - even for Pokémon - aside from its relation to that certain part of the world, which becomes relevant today. It will likely be the only time I'll address the particularly special day and its related specifics, but the relevance will remain somehow as I continue to address Pokémon matters on this day and further beyond that.

Six years ago: Miss You, Brandon
Seven years ago: Cosplay: COSTHNIFEST
Eight years ago: Spending on Pokémon
Nine years ago: A Pokémon Forum Persona

Monday, July 13, 2026

Cosplay: MCP Coshow

Me: OK, Go Fest is a wrap (for now), so it's time to deal with something we skipped over.

Goh: Well, it was a character thing, of course. Like this and this?

Me: Yeah.

Ash: It's neat that it happened after Go Fest... or I think that made its way a bit into this one.

Goh: Looking at the schedule, I'd say that's true.

Ash: But I got there just after things really got going, so I didn't miss much.

Pikachu: Pika pika. ["Good thing."]

Goh: OK... and I'm sure Bocchi Noizu was involved somehow.

Ash: Yeah! They brought their usual games, and some people won big prizes. They say it never happened before.

Goh: Well, that's the big difference, isn't it? Just like Mewtwo for Go Fest.

Me: I'm sure it is. 

Ash: I think we got it.

Goh: Then there must have been the usual entertainment if they're involved.

Ash: You bet! A singer, a dancer, and a dance group.

Pikachu: Pika... pika pika. ["Yeah... the usual."]

Goh: And then there was you, and other characters. A character parade, right? 

Ash: Right! Our friend sent me with the Kanto-Johto outfit.

Me: Obviously because of the Go Fest thing.

Goh: Makes sense. But you know, people see you quite often with it, in it. Don't you think you ought to have made it different?

Ash: I did! That's what a character friend of us tells me to do.

Me: And how'd that happen?

Ash: I Mega Evolved Mewtwo into its X form in front of everyone! 

Goh: Wow!!

Pikachu: Pika chu!! ["Awesome!!"]

Me: And I know you did great with that, because you got...

Ash: Bocchi Noizu favorite! 

Goh: That's pretty nice. 

Ash: But it was a little tiring too. I think our friend...

Me: Um, well... [clears throat] 

Goh: [to Me] Maybe you could try to take it a little easier?

Me: Let me see what I can do. [to all] Anyway, this was a show and a half.

Ash: It was really a show! But... a half?

Pikachu: Pika chu? ["Really?"]

Me: Well, I think I might need to find another one-half somewhere else.

Goh: Like I just said.

Ash: And don't stress yourself out.

Me: I won't. (Although, sometimes Pokémon things can be that way...)

Sunday, July 12, 2026

Pokémon Go Fest 2026 (Global), Day 2

Now it's Day 2 of this grand annual event for Pokémon Go, and as I've said previously, I hadn't quite explained all of it. The rest of the explanations are then in order for today, along with the similarities and differences as I had noted - which are expected, but they're also highly so for this year. It's a lot to take in, deal with, and write about... and sometimes it may present a problem with other problems I've got going. But I carry on, and Go Fest carries on.

Like yesterday, there is Mega-Evolved Mewtwo to raid, this time in its Y form. Something that I didn't mention yesterday is that there is a special move for it when caught from the raids: today is Psystrike (a Charged move) while yesterday was Counter (a Fast move), befitting their dominant types. They also may have special backgrounds when they are caught, as well as Mega levels already unlocked. Regardless, today it still takes the same number of Trainers (10) to take its shield and itself down. Type features and habitats for Pokémon in the wild and other raids continue, but with new ones (Earthforged Domain - Steel, Ground, Normal; Verdant Anomaly - Poison, Bug, Grass; Twilight Battlefield - Dark, Fairy, Fighting) to make it an all-inclusive event that is worthy of its current status as a major annual one.

Understandably, there are still other niceties and aspects for this edition. Both Incense and Lure Modules are extended for catching purposes, and so is Party Play. Global Challenges also take place each hour (as with past years) to keep Trainers in the loop - and reward them after they're complete, furthermore later on after Go Fest. For raids, everyone gets nine free passes each day to start so they can get some raid effort in without payment. Trades also get the benefit of more Special Trades and discounts for them, much like Community Day with similar incentives for getting people together, if raids aren't already an incentive. Finally, there are also greater Shiny chances for different Pokémon, even if it's still, well... a chance.

What makes a difference for this year's edition, even with some sameness as in previous years, is that the event is essentially free with no paid ticket for itself as a whole - aside from buying the necessities for raids (premium and/or remote passes) and the Deluxe track of the Go Pass, again to be detailed later. The reason, certainly, is this year's big Pokémon anniversary, for which everyone - even in Pokémon Go - has to be able to enjoy things to the fullest, without cost if need be. That's something that every Pokémon fan should be able to appreciate, however they belong in the realm of Pokémon Go and ecosystem of Pokémon as a whole.

Evidently, that applies to me, as for this day, I chose to deal with things with the faraway community for reasons of solidarity and general enjoyment. Again, things mostly focused on raiding for Mewtwo, but I did capture other Pokémon and complete other tasks in between all the raids - and try my luck on another giveaway that I also missed this time. It was still a better day than without, and after getting all the pickings from this day and the previous day, now I have a lot of things to work with for my purposes... as well as interested others.

Years have passed for Pokémon in general and Pokémon Go in particular, and they can and do have special merriment when they are warranted, like for their decadal anniversaries (of which this year is one for them). With that, the current Pokémon Go Fest is rightly and truly a spectacle to look into and fight it out, just like Mewtwo and its Mega Evolution forms.