There is a floating discourse about Pokémon Unite, and it's not necessarily a good one. In fact, it could be said that the discourse has floated since the time a certain important change befell a key part of the game. The discourse, as hinted by the title of this post, is that the game is becoming irrelevant, and that is evidently disconcerting for those who consistently play even now and enjoy it. It's such an important matter that I have to address it now before other relevant matters to that discourse also emerge to the surface.
So, besides that important change, there's always been the matter of players misbehaving, whether they're human or not-so-human. Meanwhile, that important change and a few other elements in the game (like Holowear and associated methods to get it and other items) seem to remain in a "cash grab" position that may or may not be rewarding, like for the monthly subscription. It's also seemingly hard to get teams of players going, both on and off the game and partially due to the above. All of these seemingly contribute to the apparent irrelevance.
Having outlined the possible contributions to the irrelevance, the problem now is considering ways to sidestep the issues and maintain relevance. Revolutionary ways to play might help in this regard (if Electrode Volleyball hasn't already proven as such, which also may need to be built on) and especially to improve Ranked play; a different system for it may still need to be considered. That, along with continued promotion of the wonders of the game, might just be the necessary burden to keep relevance at hand.
For other ways to keep relevance, big-time events (such as one that's going on now, which I might just explain later on) could have its contributions somehow. If the game could also recycle interest from other realms of Pokémon - almost all of which are now present on the same platforms of the game itself (both Nintendo Switch and mobile) - it could have a shot at gaining some new interest. Yet that also implies that the older interest from the longer-term players also needs to be kept as much as possible, which is likely the challenge.
Pokémon Unite has been around for a few years now - something I'll get to soon enough - and it has gone through a roller-coaster ride, for both its game cycles and its fans. That then reflects on its relevance, which has evidently also become a struggle. Just as the apparent lack of it is emerging as a discourse, the discourse of trying to furnish it also needs to emerge in order to keep the game in its place among fans and even competitive players. For them, Pokémon is always relevant - the hope is that Unite can be so as well.
One year ago: Held Items in Pokémon Unite
Two years ago: Saving (Preserving) Pokémon Locations
Three years ago: The Flurry of Unite Team Creation
Four years ago: Say You Love Me (Not)
Five years ago: Earthing with Pokémon
Six years ago: Taking Pictures of Pokémon
Seven years ago: LINE Pokémon Emoji
Eight years ago: The Super Incubator
Nine years ago: The Badge Arcade Hit Its Limits