Moving forward, as I've noted, TCGP is to start a new series of expansions or packs, and that has already come a short time ago with the addition of the first of these. The addition, in fact, evokes one of the "yearly themes" I brought up several years ago that pertains to a spirit of dual presence, dual existence, and dual entity. That would be appropriate, since the title of the first new expansion is "Dual Fusion", and it takes on the concept of duality and twos very much literally in many of its aspects.
For instance, it is divided into two sub-expansions, one represented by Mega Mewtwo X and the other represented by the de facto series mascot Pikachu. It has 131 numbered cards and 86 overnumbered cards, which totals 217 cards in all. Compared to last year's Mega Rising expansion, which similarly started a new series and was released at about the same time, it has much fewer cards and one fewer sub-expansion, which is a bit of a "break from tradition" but does what it needs to do now.
Now, the reason why this expansion is called "Dual Fusion" besides by the virtue of the above division is because the highlight card of Mega Mewtwo X ex is composed of two types (Psychic and Fighting), which is the first of its kind in this game. It also reflects the species form's actual characteristic, and it adds another mechanism for players to deal with, as they collect cards both for this Pokémon and to use with it, and for developing a counter strategy should it come up in usage by other enterprising players.
Regardless, there are other cards to deal with in the expansion. Of the numbered cards, 118 of them are Pokémon cards with selected species from the first (mainly) to the ninth generations (which also contains Mega Greninja ex as another dual-type card). The rest of the cards are made up of 4 Item cards, 2 Pokémon Tool cards, 6 Supporter cards, and 1 Stadium card, all of which represent familiar things that also add some new twists to the card battles. Innovation thusly becomes present for these aspects.
The time to move forward is always at hand when a new expansion is released in TCGP, and the first one of the latest card series for the game has established itself with a new concept in gameplay as well. The concept adds together types for certain cards, and that also compels players to add up their strategies for obtaining cards and structuring decks to make use of the cards in question. That might mean adding more effort to go through the packs, but that will lend credence for the duality of those actions and more.
One year ago: Quickies: Hurrying It Up
Two years ago: Cosplay: Aratana Matsuri - ITTAF Exhibition
Three years ago: From Apricorn to Balls
Four years ago: Cheer Moments for Pokémon Games
Five years ago: Going for an Arena Brawl
Six years ago: Singing My Hearts Out: After One Year
Seven years ago: Cosplay: Project "Untitled"
Eight years ago: The Joys and Sorrows of Raid Marathons
Nine years ago: Late-Night Lure Party