The current world has changed a lot since Pokémon came into being over 30 years ago. In fact, the world is now feeling the "after effects" of those changes, and many of those can be described by the word "post" (appropriately meaning "after") and a descriptor. I thought about gathering up a few of these effective qualities of the current world and discuss dealing with them for real life in general and Pokémon life specifically.
One of those is "post-truth", where people have a hard time grasping what is true and what isn't, even if the former is presented in front of them. This too happens (or has happened) for Pokémon, if the case of "the false gods" is of any indication; more recently, there is always the chance for posted information about Pokémon Go to lead to incorrect interpretations, written and visual alike. This is challenging to deal with, and in some sense a good deal of objectivity to keep (Pokémon) facts in check and true.
Next, there is "post-literacy", where people have a hard time dealing with written works and prefer audiovisual methods to do so. I myself fall into this camp as well, but perhaps for other reasons. Regardless, Pokémon itself is highly audiovisual, and that is arguably part of the appeal. This situation certainly becomes an impetus for me to keep up this blog - in the face of many and specific challenges - to provide a source of "Pokémon literacy" as well as to maintain my own for various reasons, professional and fun.
Another relevant "post" term for modern times is "post-industry", where commerce now involves less manufactured things and more intellectual things, particularly knowledge and information. The multitude of content creators for Pokémon and beyond - though their "intellect" may be somewhat different - becomes evidence that economic exchange currently involve information in some way, in addition to monetary payment. Essentially, it's the "industry after industry", and Pokémon has a part to play in that.
Somewhat related to the previous term is "post-human", where the boundaries between people and technology start to blur, especially with things like artificial intelligence, which has notably gained traction in recent years. The "digital presence" of people are starting to become more prominent in different ways, and with Pokémon being involved, it becomes almost possible to live in that world digitally (think Pokopia) and temporarily shed the offline presence. That is as wonderful as it may be problematic somehow.
In this "post" world, not everything is the way it used to be, and it may never be able to return to that state - not even Pokémon. Yet the way that it can somehow be present in the "after effects" of those changes shows that its appeal among its fans is lasting in the face of changes to itself and the ways that the world work (or also, used to work in this case). Change is an eventuality, and eventually people (and Pokémon) will work with them in some way.
One year ago: Pokémon Unite Interface Changes Rollup
Two years ago: The Busiest of Poké-Days
Three years ago: Six Places, Six Types
Four years ago: Quickies: Feeling (and Healing) Like a Snorlax (Again)
Five years ago: From Games to...
Six years ago: A New Series of Legendary Pokémon
Seven years ago: (Out of) the Mainstream
Eight years ago: Local EX Raid (vs. Rain), 11/7/2018
Nine years ago: Closer and Farther PokéStops