Monday, March 23, 2026

Making Sense of the Unite Style Holowear

Players of Pokémon Unite are likely to recognize the Unite Style Holowear for some of the included Pokémon in the game, but they're also likely not to pay serious attention to it. One of the reasons may be as I've explained some three years ago, in that the Holowear is too plain, making it not worth its value even in monetary terms. With that, I thought about discussing this family of Holowear and the aspects that pertain to it in order to understand it better and see why the justification above applies to it.

The basic two styles of the Holowear family are the Orange and Purple styles. These two colors have a strong representative basis, in that they refer to the two sides of a team-on-team match in the game - purple being for the left-side team (and customarily for the active player), and orange for the right-side team (therefore also indicating the opposing team by the above). As such, the colors are fundamental, yet still just seem too "basic"; even the Holowear does simply look like a basic kit, which is OK for real sports but maybe less so for MOBA.

Recently, some Pokémon have also obtained new styles of this Holowear family, the Red and Blue styles. Now, these colors should be familiar to many and especially longtime Pokémon fans for their duality across different Pokémon games (including main series ones), being put into opposition as two extremes of the spectrum of certain games. Even with the addition of these, they still look simple, as with the other two styles. While that is certainly for the purpose of maintaining commonality, the simplicity becomes more pronounced.

With that, the value of the Holowear in and of the family becomes evident, supporting the view of them being plain. Even so, it may still be neat to have them, just not for and by their intrinsic value; in that regard, the cost of the Holowear in the family can stand to be reduced or be made attractive to be obtained through means that don't involve (direct) monetary spending. The older Orange and Purple styles can benefit anyhow by everyone having them, since they're already "long in the tooth" as far as this game is concerned.

Being that Pokémon Unite is essentially a Pokémon "sports game" (especially with some recent facets) in addition to being a MOBA, having something like the Unite Style Holowear does make sense in that regard. Still, in light of the above, the plain aspect is a bit of a detractor for the Holowear itself, its value, and where it fits in the game. Being able to just have it in simpler and cost-effective ways may be the fairest approach, and that fairness can then continue to be reflected in the various play modes of the game.

Four years ago: Crazy for Pinap Berries
Eight years ago: The "Generals"
Nine years ago: Pokémon Food... For Us

Sunday, March 22, 2026

The Café Remix "Pokémon 30" Anniversary Celebration

Since the onset of this year's major Pokémon anniversary, Café Remix has held a celebration event for that occasion, certainly using its usual event frameworks. Since the content of the particular event is fascinating and a little more involved than the usual content furnished through the frameworks, I thought I'd cover it as a whole, especially with regard to what has been made available up to this point.

As demonstrated by its initial promotional image, the event features the return of various first partner Pokémon from all generations, this time with a special "Commemorative brooch" outfit for each of them. This also becomes an opportunity for some players to hire the Pokémon if they hadn't already through other means, for getting the outfit also means hiring the Pokémon and making it available for play. The outfits are available through daily stamps and Mission Bingo, so that means logging in frequently and making the most of plays.

The celebration also began with the fully evolved first generation first partners, as Venusaur, Charizard, and Blastoise. They were respectively obtainable through an event, a special pass, and deliveries. Of course, a player had to make the effort through the event, purchase that special pass, and hope for some luck with deliveries, unless the player bought an instant hire ticket for the last one. They're still the usual mannerisms for the game, so players had to deal with them as best as they could.

Meanwhile, the event is transitioning to the feature of other special Pokémon, like an Eevee with a new five-star outfit to be gotten through deliveries, as well as a Garchomp with a different outfit through a currently ongoing event. The café is also presented with a special main screen music that incorporates some chiptune elements that hark back to the time when Pokémon first appeared on the Game Boy. For as long as the celebration is still going on, these elements will certainly be present to make things lively.

While Café Remix is present many years after most Pokémon elements have already appeared, the current anniversary celebration makes for a good callback to many of those elements, including some of the first that apply to Pokémon in general. It becomes a fascinating and lively celebration for players of this puzzle spinoff game, and old and new players alike can appreciate all the offerings of the merriment.

Six years ago: Celebi @ Everywhere
Seven years ago: At the Same Time
Eight years ago: Shiny Lugia Obsessions
Nine years ago: A Passion for Red

Saturday, March 21, 2026

Ten Points of a Pokémon Life

Going back to that certain time I mentioned a few days ago, today's kind of the prime time for that, so I want to go over it again and certainly with Pokémon in tow - moreover since in previous years, I've done just that (this one being last year). For the occasion this time, I've decided to reflect things with a song... but it's kind of obscure - at least to most readers who would be expected to read these posts - so I'm not going to use it directly in the reflective discussion. I can, however, use the central idea that is posited in the song, like what I did a couple of years ago, to get my points across. In fact, there is a multiple of them.
 
Now, the song that I'm thinking of discusses "ten points", at least for the version I'm closer to and enjoy more. The other version of this song has "five points" instead, which means that it is also simpler in that regard, but then the one with "ten points" can be considered to "subsume" the one with "five points", so regardless, I'd like to use the one with "ten points" to deliver my views. And as I've said above, the song is kind of obscure, including with respect to the content of those points - but I can extract their essences and make them relate to Pokémon for the purpose of this discussion, which is essentially the point (ahem).

For the ten points, the first two concern respect for the (created) things in this world and their sources, which when Pokémon becomes a concern, the likes of Arceus and Mew become relevant somehow along with all other Pokémon species. The next three points then concern respect for people who educate and bring up others to be what they can be (here Pokémon Professors and families fit the bill), as well as for the land, for without the land neither people nor Pokémon would be able to survive. Those are all great points.

The next five points would concern "spiritual" matters, but in the context of Pokémon, they can be made "semi-spiritual". For that, the first four of these could be construed as each of the individual "four pillars" that I had explained such a long time ago, and respecting and making relationships according to these pillars. As for that last point, which perhaps might be the most important one, that would be to smile whenever possible - and obviously Pokémon can help in that regard, to make all of its fans as happy as possible every time.

Despite being taken out of their original context, all of the ten points above seem perfectly applicable to and reflective of Pokémon matters. That is a great thing regardless, but even more so for a special time that becomes the context that frames this post. With that, it also seems that no matter the number of points (ten or five as in the above), the whole point is still to celebrate life, happiness, and Pokémon in all their best and greatest glories.

Seven years ago: Gender Appeal

Friday, March 20, 2026

TCGP: The Wonders of Paldea in Packs

As I mentioned in the previous Pokémon Presents edition, the matter of a new expansion for TCGP is something that I need to get to, and now I'm finally able to get to it. After several of these that are oriented to Mega Evolution, the newest one provides a respite from that and has the setting of the most recently recognized region and generation in this world. That would be Paldea, certainly, and the expansion is thusly called "Paldean Wonders" to reflect all that is fascinating from this region and featured in the expansion.

For that, the expansion is a minor one (a Themed Booster Pack, as it is so given) with nearly all of the Pokémon in the expansion being ones from said region, including the first partners and a few others that are emblematic of the region. The pack image indeed contains these Pokémon species and presents them as potential targets for players opening the packs for this expansion. As with other expansions, that may take a good bit of time to fulfill.

Since Trainer cards have grown in diversity of kinds, I thought I'd discuss the ones contained in this expansion as well. This minor expansion also introduces 1 Item card, 1 Pokémon Tool card, 5 Supporter cards, and 1 Stadium card. That's a good number of selections to have and go through, so some players will be rummaging through packs for them just as much as they'll be rummaging for the Pokémon that they will want and need to use in the battles.

Meanwhile, the expansion itself has 93 cards in the numbered section and 38 cards in the overnumbered section, making it come out to 131 cards in total. That's somewhat more than most other minor expansions or Themed Booster Packs, so the "rummaging" potential is also somewhat greater as a result. That would be especially true if full art and/or Shiny cards are a concern, for which the 38 overnumbered cards are still quite a bit and rare too.

If this minor expansion or Themed Booster Pack is an indication, the most recent species entrants to the world of Pokémon are still fair game and of interest even in this virtual TCG form. This new one then encapsulates the most essential aspects and presents them as "true" wonders that might just show dominance on the card playfield.

Two years ago: Can-Do with Pachirisu
Four years ago: ASMR with Pokémon
Five years ago: All I Can Do, with You
Six years ago: Sad Music from Kanto
Seven years ago: A Girl and a Fan
Eight years ago: The Place to Be

Thursday, March 19, 2026

The Legendary Flight, Unite License Style

Players of Pokémon Unite will recognize the "Legendary Flight", as the three Legendary birds of Kanto and the first generation, in their appearance in "legend pits" on certain maps and for their partial playability in the Catch 'Em map. Now, though, and as a part of commemorating the 30th anniversary of Pokémon, players can (or will) be able to enjoy them in full playability, certainly through the game's system of Unite Licenses and by earning them through a game event... aside from paying them outright and immediately with Aeos Gems, also as usual.

The three birds are given the roles of Defender for Articuno, Attacker for Zapdos, and All-Rounder for Moltres. At present, the Zapdos event is about to end in a few days, having started a couple of weeks ago, and the Moltres event is in full swing with it having started just a few days ago; the one for Articuno will certainly start in due time. The game's login screen is also showing these three birds above Theia Sky Ruins for the purpose of promoting the events and occasion of getting them to be able to play with them in all the game's modes and maps.

Having the three birds in fully playable form certainly increases the number of fully playable Legendary Pokémon in the game, and by quite a bit with the successive additions as in this case. As for the three birds having the above roles, they are the "standard three" that are expected in a usual five-on-five battle, so any of them can be used to meet the expectation; obviously not all three at once are expected in the same battle for a team (especially if other restrictions are in play), but any or all of them could be handy for players with role experience.

With their presence now in full playability and not just partial as with the presence in the Catch 'Em map, the "Legendary Flight" takes to a much greater height in Pokémon Unite, particularly with the potential that they hold, if the partial playability (for Articuno and Zapdos) is already an indication of that. Moltres then completes the trio and its dimension in actual gameplay, and players will have to prepare themselves for the potential tricks that they may hold in that regard. Yet that may be a good (and major) thing for the context of the major anniversary.

One year ago: 3000 Posts!!!
Three years ago: Cosplay: Culture Festival
Six years ago: No Sight, No Mind
Eight years ago: PokéTerminology
Nine years ago: Cosplay Hair

Wednesday, March 18, 2026

Life Is Bright, Light Up Your Life

I have a certain discussion topic in mind as a tangent that I still wanted to discuss but with still some relation to Pokémon, and I had wanted to discuss it today. However, the more I thought about it, the more I felt unprepared to make that discussion. So, I've decided to shelve it and prepare another discussion instead (in a way, rather on the spot as well). Now, in considering that the discussion topic is fading in its "light", I thought about bringing up another topic that is related to "light" and certainly will be brought up with inclusion of Pokémon references.

That topic concerns a certain saying that is more or less represented by the title of this post. It's relatively obscure in origin, but the meaning is bright - literally. In a surface sense, it means to bring light into life as light brings brightness into one's life. In a deeper sense, though, it means to make contributions to life to make it a brighter place (than ever) and then bring back that brightness into one's own life. That seems evocative of many things, including Pokémon.

Perhaps the brightest thing in Pokémon is the spectacle that is presented by the various battles that take place involving them. They often present light play by way of the moves and resulting attacks, but most importantly, they can also show how far the contributions of others, including the Trainers associated with them, have influenced outcomes. In this way, the saying as presented above manifests itself in a somewhat extraordinary manner through Pokémon.

Of course, light doesn't have to be always present in Pokémon battle; it can also be present outside it, like in the fleeting glimmer of a passing Jirachi or the glow of a Pokémon using Flash to illuminate the darkest of areas. As for their contributions, with regard to people or Trainers and whether they're in front of or behind them, all of them have certain roles that translate into influences for and from what the Pokémon do as they bring their light to them.

Light is never in short supply, also for as long as certain bright things are present, and by the saying above, people and Pokémon can bring their own "light" in different ways. For that, it seems that its discussion alongside Pokémon seems to be warranted intermittently (especially if another topic is on hold), to present any semblance of related and possible contributions.

One year ago: Trading Cards in TCGP
Seven years ago: Character Songs

Tuesday, March 17, 2026

The Department Stores (of My Life)

Early main series Pokémon games featured an in-game place called the Department Store, located in one of the major cities in the games' regions. These could be thought of as a substantially expanded Poké Mart in those places, where the Mart is not a part of the Pokémon Center as it is in later games and thereby regions. I thought I'd carry this topic for an actual post - after having only mentioned it as an aside in some earlier posts - and bring in some philosophical musings, given that in some places of the world, this current time would be the time when some people might be rushing to real department stores for what they offer.

Like their real counterparts, the place is divided into floors with staff selling different items on each floor. Getting to each of these floors and then getting the items needed for continuing the adventure is an exercise in reading into what's there, how much one can spend, and what it takes to get the items - especially from the vending machines on the rooftop. It's an exercise that the people as mentioned above might have some familiarity with (and so do I), and when it comes time for that, people (and Trainers) might just have the power to go all out.

As mentioned in a very old post, a later iteration of the Department Store also featured sales of certain items on the rooftop at certain points in time. The items that can be obtained from these sales may or may not be what Trainers need, but it may still be fun to make the effort to obtain them. So too do occasions occur at the places where the real people (and I) shop - as I perhaps can attest all too well - and there is the fun to be had out of that, which means going to them whenever the occasion strikes and to take advantage of the visit for many things.

While the Department Stores only had an early presence in the main series games, those who interact with the games, then and now, will realize that dealing with them in the games may not only be necessary at certain times but also can present an outing opportunity of its own. With the ways that they are as described above, as well as their parallels to reality, they make for places that will certainly supplement Pokémon goings-on in more ways than one.

Five years ago: The Sentience of Pokémon