Monday, February 9, 2026

My Best Moments in Pokémon Go PvP

I rarely discuss Pokémon Go PvP nowadays not because I'm rarely involved in its relevant dealings (although that is still somewhat the case now), but more because I just rarely expose what I'm doing in regard to this aspect. Yet I can still assure that I'm still somehow involved with it, and for that, I thought I'd discuss some matters related to the aspect. One of those matters is something that reflects my involvement throughout many of the years I've dealt with the aspect.

That matter is the moments I've had while dealing with it, and not just any of them - in fact, they're the best ones I've had. Admittedly, these moments may be considered few in number, but what few there are, they're pretty significant and their quality can be considered to outweigh their quantity. They're also pretty memorable, which is also part of the prompt for making this post.

A great moment would certainly being able to contribute to my team victories in Factions when I was involved with them for a time. To do that with a nearly flawless record and to bolster the resulting point total is still a great feeling, one that I may never be able to replicate again given my lack of connection with all things Factions nowadays. It is still apt to remember the moments. 

Meanwhile, a more common moment, even nowadays, is to be able to make it through a battle that I thought was going to lose and just barely eke out a victory. Of course, the opposite happens just as frequently and are less apt for me, but the ones that result in the narrowest of victories (like through a last-moment attack) are the excellent ones that deserve commemoration.

Of less common moments, I like it when I can win a battle using common Pokémon against a team of all Legendary/Mythical Pokémon, which has in fact happened a few times, in particular in Master League. It's a kind of validation that sometimes I don't need to have any or all Legendary Pokémon and I can work with what's (more commonly) available, and it makes for a triumphant moment. 

For other Trainers, their "best moments" will surely be different, but for me, the above "best moments" encapsulate my Pokémon Go PvP experience, which has been quite the ride even now. Whether I deal with it frequently or rarely, at least some of these moments may appear to make a great time.

Six years ago: On (No) Coincidences
Seven years ago: Cosplay: Tresno no Matsuri
Nine years ago: Space

Sunday, February 8, 2026

Cosplay: Zettai Kizuna

Me: Back in the swing of things.

Ash: Oh, great! I was waiting for when you'd send me to something. 

Goh: But a break is always nice. 

Ash: Well, yeah - that too.

Goh: All right, so this is...

Me: A festival. A small one, but it's a festival. But it's a little bit far...

Ash: You're telling me! It was a bit outside your town.

Pikachu: Pi pika. ["More than a bit."]

Goh: Where was it? 

Ash: In a park I've never been to.

Me: Neither have I - so that's why I thought I'd send you there. 

Goh: So, um... the schedule - which you just gave me - doesn't look all that fancy. DJ and dance groups were all the entertainment. 

Ash: Yup, I saw them. Not too fancy for me and our friend.

Goh: So, it must have been the character parade for you.

Pikachu: Pika pika! ["Well, of course!"]

Ash: Yeah! But... I didn't get anything. I even messed up a little.

Goh: Who were the other winners? 

Ash: Let's see... a yellow sword guy, a black armor guy, and a fighter guy were three of them.

Me: Sounds to me like we (and others) were just "entertainment" for them.

Ash: Yeah - I don't think even me being perfect in my Unova outfit would have helped.

Goh: Hmm, at least there was the park. Did you get to enjoy any of it?

Ash: It's a ~huge~ park, so I didn't go too far in it.

Pikachu: Chu~ pika! ["This~ big!"]

Ash: But I'll bet our friend would like to go in it on a normal day.

Me: Well, if the opportunity ever arises, then I'd certainly go there. It is, after all, somewhat far.

Goh: You'll make it a point somehow.

Me: Sure. In the end, today was just a "fun day" thing for us.

Ash: Even I went back early to you because of the distance.

Goh: Of course. That always matters somehow.

Pikachu: Pika chu. ["What a way."]

Goh: Anything else our friend can tell us about this one?

Me: Well, the title means "absolute bond", so that might be a slight allusion to us.

Ash: Nice!

Me: And... this is likely the last one before a big rest period - though as with last year, there might be a couple parties and such.

Goh: Oh, OK. That means a big "break" for us. Also makes sense why you'd send Ash here.

Ash: Well, hey - great things all around. And I hope so for the "break" as well.

Me: You bet. It might just be an opportunity to "change up" the swing of things, in it and afterwards.

One year ago: Pokémon Food Memories
Six years ago: Memories and Mnemonics
Seven years ago: Pokémon Clocks

Saturday, February 7, 2026

Smashing the Pidgey Alarm

Something that I struggle with sometimes is waking up at specific times, even with alarms that are set for that purpose. At times I'd wake up as intended and be ready for those times, but at other times I'd miss the alarm completely, perhaps even by going back to sleep. This problem would certainly not be unique to me, as I'm sure others experience it as well. In fact, for those who know, it has a Pokémon instance with a very well-known character, being of course Ash from the anime - and it relates to a key element with a certain Pokémon flavor.

Ash has an alarm clock with a Pidgey motif, and as seen in two episodes of the anime, it was apparent that some vision in a dream caused him to think that it was a Poké Ball, leading him to pick it up and throw it against the wall as if it were one. The result is that the clock gets smashed, which invariably leads him to miss something important; the first time was the Pokémon camp, and the second was the first day of his Trainer career as the selection of his first partner. In some ways, it was as fortunate as it was grave.

In the times where I don't wake up as intended, I feel like I have effectively "smashed the Pidgey alarm" in both literal and figurative manners of speaking, even if the alarm doesn't have a physical manifestation like the alarm clock as mentioned above. Solutions to the problem may not come easily, although I can always prepare them preventively and curatively. Nevertheless, the end result of having a "smashed alarm" beside me just like Ash did with his in those situations can still present itself even imaginatively.

For as long as I need to wake up at precise times to do certain things, there's always the chance that I'd miss it by a little, for which I can easily regroup, or by a lot, for which the "smashed alarm" situation applies. It's a real struggle for many things, even some Pokémon things in real life, and it's a struggle that continues to manifest in different situations and ways related to them. Still, thinking about it in a Pokémon perspective just shows how universally applicable the situation is, even in its fantasy that may just translate to the reality.

Four years ago: All Star, All Pokémon
Six years ago: Turning Around and Back
Eight years ago: An Eye for Pokémon
Nine years ago: Conserve and Cooperate

Friday, February 6, 2026

The New Park Is Open

Good news for Pokémon fans: the new PokéPark Kanto, the actual real-life version in Japan as compared to games that bear the first word, is now open and fans are really enjoying it. I had already discussed many of its previewed details nearly half a year ago, and now I want to supplement those details by putting in additional tidbits that further highlight the attraction, certainly for the purpose of attracting more fans (and even me) to be able to go there.

Now, one novelty that has been recently highlighted for the new park is the park's own Pokémon Center - as in the facility that fans recognize for healing Pokémon. It's a model of the same facility found in the games, and it even comes with its own Nurse Joy and the interactive electronics that make the facility realistic as well as an experience by itself. Yet it's certainly part of the experience of the park, so one can't forget to enjoy the rest of the park along with this.

As for Pokémon merchandise that is encapsulated under the common modern understanding of Pokémon Center, the park has no short supply of them. But what might be in short supply is the cash that Trainers may have for and/or after buying them, since the merchandise has been reported to be somewhat expensive, even more so compared to a regular Pokémon Center. It seems prospective fans will need to reserve at least some cash to get at all the good stuff.

In order to enter the park, one needs to reserve tickets by the usage of a smartphone app designed for that very purpose. Yet it looks like fans will only be able to reserve tickets for the times farther ahead, since the times closer are already pretty much booked. And then there's all the necessary travel arrangements that are quite obvious even if left unsaid. Prospective fans will surely need to plan ahead in one way or another if they want to enjoy the park.

Celebrations for the new park are also in the games. Pokémon Unite has a Special Kanto Battle mode and event featuring a map that forces usage of Unite Licenses from Kanto, and Pokémon Go has raids that are to reward Trainers with special location backgrounds... or supposed to, as in typical fashion, there is a bit of a "kerfuffle" with it. Some form of in-game celebration is always in order, given the game roots of Pokémon and its continued appeal.

Of course, the real treat is certainly being able to make it to the park in person, which could be a little hard to come by, given the current circumstances and necessities for being able to do so. But once there, enjoyment is certainly the order of the day through the attraction that is the park and the goodies that can be obtained from being there. The park looks set to be a defining feature of Pokémon in real life, always something to seek for its most diehard fans.

Three years ago: Rise of the Watery Naiads
Six years ago: In My Full Time
Eight years ago: Life with My Raid Group

Thursday, February 5, 2026

Getting "Nutty" with Pokémon

For those in the know, there is a certain thing from the U.S. that is actually very popular around the world, including quite so in Japan and in a way sort-of rivaling Pokémon there. I'm not too involved with it, but just enough to know and be entertained by it. Even so, it might seem possible to discuss it in terms of Pokémon and the other way around - to discuss Pokémon in terms of it. So, I thought I'd go and do just that.

A key part of the "certain thing" is a boy and his dog, which I don't have to say is quite similar to the relationship between Ash and Pikachu. They certainly care about each other in many ways, and I mean that for both cases above. Yet they might differ at times and in some ways, but everything still works out in the end - at least mostly in the former case. The bond is evident in both, and so are the implications that arise.

In a way, the former's pair has been described to be the combination of the "everyman and ideal self", albeit separately. Retaining this line of reasoning for Pokémon, any character in its world, beyond Ash and Pikachu, can be taken as measures of both - although it has to be admitted that Ash does have a lot of that "everyman" quality and Pikachu shows a lot of "idealism" for what anyone, person or creature, can be.

Of course, the "certain thing" is not solely about them. They have their friends, and likewise for Pokémon, there are friends and comrades for every situation. The former can be likened to a smaller, close-knit version of Pokémon Masters EX that doesn't really expand but still has a lot of what is going on in that game. And what goes on is a lot of bonding as well as some friction, as is expected in any human life and relation.

Getting back to Ash and Pikachu, the former has a shirt that bears resemblance to one that is owned by the aforementioned boy, in a way furthering the connection between the two. And though the imagination of Pikachu isn't too unusual - aside from an attraction involving a certain kind of red bottle - the Pokémon benefits from the imagination of his Trainer, achieving feats in battle that may just be unbelievable for others.

The "certain thing" remains a fascination for those in Japan, just like how Pokémon has in turn become a fascination for those in the U.S. and all around the world. Behind that fascination (for either or both of these), it seems easy to draw some parallels between the two things to understand them by way of each other. That's not a "nutty" thing, even if that "certain thing" is, in a way, for all the (Pokémon) kids at heart in a "peanut gallery".

Five years ago: Get Your Game On, Go Tour
Six years ago: It's (All) About Time
Nine years ago: Itasha Revisited

Wednesday, February 4, 2026

The Expanded World of Adventure Effects

Since they were introduced around a couple of years ago in Pokémon Go, Adventure Effects have established themselves as a unique way of enhancing different aspects of the game. I also had posited back then that they could be expanded, and they have been... although the mannerism has been quite different in actuality than what I posited. Regardless, the content for explaining them is rather overdue, so I have to get on in explaining them somehow - and now that I've thought about them, it's pretty much time to do so.

The second batch of Adventure Effects was the product of Pokémon Go Fest later that year and corresponds to the moves of Sunsteel Strike and Moongeist Beam, which are obtained by fusing Necrozma with Solgaleo and Lunala respectively. These Adventure Effects are "Incense-like" in nature, allowing a Trainer to attract daytime Pokémon at night and vice versa, but they also allow time-based evolution that couldn't occur at that time to occur. The perks are pretty neat yet are also somewhat limited, although the moves themselves are useful beyond the Adventure Effects - so the perks being "add-ons" are welcomed. 

Next, the Fusion of Kyurem with Reshiram and Zekrom brought about the Ice Burn and Freeze Shock moves and their Adventure Effects. The latter two need to know their "Fusion" moves and the former needs to know Glaciate in order to result in the new moves. Their effects are also astounding: the latter freezes Pokémon in place (like an "always on" Nanab Berry) while the former slows down the capture circle for more precise throwing. These effects also affect "accessory devices", allowing easier captures even with their usage. With these effects, they can be said to be quite necessary to have - and so are the Fusion forms. 

As for the latest batch of Adventure Effects, they would be Behemoth Blade and Behemoth Bash, which were products of last year's Pokémon Go Fest with the dealings of Legendary Pokémon from the Galar region, as Zacian and Zamazenta. Changing them to their respective Crowned forms with them knowing Iron Head changes this move to the moves as mentioned. The Adventure Effects that pertain to these moves involve increasing Pokémon attack or defense in Max Battles, which may be somewhat useful in a pinch and especially when others are using them in tandem. It's safe to say that it's useful to have these.

One last Adventure Effect, also the product of the above event, belongs to Eternatus, whose Dynamax Cannon when activated strengthens Max Moves, especially ones that have been maxed out. It also costs a bit more resources than other Adventure Effects typically, but that's par for the course of the highly demanding Eternatus. Those who have this super-powerful Pokémon will conveniently have it, and those who don't might just be able to have it at some point in time, along with the Adventure Effect.

Evidently, the feature of Adventure Effects has come quite a way from when it was introduced the first time. The new effects since then are rather varied for the needs of Trainers and even in the scale of their helpfulness, but quite a few will certainly be helpful when Trainers might just need them the most. Expansion of the feature in all the mannerisms above reflects what the various species can do with their powers and how that can manifest for Trainers, who look to enhance their Pokémon Go progress with them. 

Six years ago: Lost Player Ties
Seven years ago: The False Gods

Tuesday, February 3, 2026

Thoughts on Pokémon Masters EX

As I had mentioned, Pokémon Masters EX is one of the games that is evidently region-locking itself out of playability. One of these happens to be... my region, so I wanted to get in some playtime before the inevitable happens - and has happened as of about a week ago. I thought that after that I would then be able to write up a few things about the game, possibly in several posts, but it turns out I don't have enough for consideration of doing that. Instead, I'd like to just put down a few of my experiences and the associated thoughts with them.

I had actually tried to start playing the game even earlier, over a year before. Back then, I did get through the preliminaries with the bare minimum of downloaded game data, but because the rest of the game required a great deal of space beyond what I had (I was on a different device back then), I couldn't make further progress. Luckily, I also managed to bind the game data to my Nintendo Account so that I could jump back in whenever. This approach of "trial versioning" the game to prospective players is unique and laudable, and the binding of game data right away is a vital step that makes things easy - unless one didn't do it or forgot.

The bulk of the game, of course and as detailed early on, involves scouting for Sync Pairs - and "scout" means gacha, and a lot of that. "Freeloading" in this case may not necessarily be a good thing, and with all the paid options in the game, that seems overwhelming even if said Sync Pairs can still be gotten for free (at least just a number of them). As for those Sync Pairs, they're certainly some of the Trainers that fans know and love - even characters that some fans may not have thought of as Trainers. So, they're certainly appealing to Pokémon fans of all kinds and walks of life, even yours truly who doesn't care too much about the gacha part.

For the engagement, at least some of the story is captivating, with the Trainers being gathered on Pasio Island for what seems to be a time of R&R for them, but it turns out to become a struggle against others and the machinations of what brought them to the island in the first place. The storylines go deep and branch out, which is what I like, and I'm sure what others attracted to this game are looking for. It would take a lot of time to explore all the paths of those stories and get what (or who) is required for that purpose, but alas, time dictates (or dictated) how much I could explore in the game before time ran out for me to do so.

Overall, it seems likely that I'd dive into this game from time to time instead of incorporating it into my daily rotation of Pokémon games, and especially if it had been possible for me to delve into the game further with and during the time it was available to me. There may or may not be any indication that I'll ever be able to play the game again beyond the region-locking circumstances, but if that's even possible, then a few more posts about it might be expected on this blog. At least, the true masters that are the characters in this game may just agree.

Three years ago: TCG Live on the Horizon
Five years ago: Labyrinthine Expectations
Six years ago: Editing PokéStops
Seven years ago: Under a Truck
Eight years ago: Formality of Ownership