Saturday, October 11, 2025

Performance Critique: Nihon Carnival Cosplay Walk

After a long time of making performance critiques for musical performances, I have a chance to make a critique for a cosplay performance again, being the original intent of this series of posts. Unusually, it's also for a cosplay walk, which I refer to in my in-character discussions as a "character parade" and something I rarely (OK, pretty much never) can get ahold footage of. But as I've discussed, if it happens that I can obtain the footage, then it can almost be assured that I will make the critique somehow.

The source of the footage for this critique is a video on social media, specifically a Reel on Instagram. The Reel comes at the perfect time for me to use it to make it into a critique... as well as at an absolutely critical time since its creator is currently embroiled in a controversy unrelated to the competition. Therefore, it is imperative that I grab the footage just in case it disappears and then be able to make the critique any time - but preferably close to the moment rather than farther away from it.

The "confidence" shot.

For this walk, I chose to start off Ash with what I call the "confidence" motion. This seemed to work great, except that I did have to scuffle a bit for the ball to extract it. As such, there is a bit of a technical factor that affected this motion. I will likely have to make sure that the ball can be extracted more cleanly next time I perform the motion, since it's such an important first impression - and I already have certain plans for that.

The "throw" shot.

Next, I also chose to throw the ball. This is the plastic ball I've used for quite some time now, and I chose to throw it rather gently to keep its condition. Unfortunately, it also gained momentum and rolled off the stage. It's also not the first time that has happened. For a future performance, it seems I will need to bring along an old fabric ball in case I want to try this rather "daring" motion again.

The "wonder" shot.

Closing off this walk were a couple of motions I call "wonder" and "run". The former is slightly designed to "fill time" slightly, and the latter is intended to be an alternative and creative ending compared to how I've done walks in the past. Both of these definitely work this time, though some of the judges may also have been left "wondering", in particular for the former. Whether these had any bearing on the final evaluation is unknown to me.

The "run" shot.

Overall, the walk is approximately 40 seconds in length, though the footage I got appeared to be trimmed (particularly at the "wonder" motion), so including the intro and the trim, it may be closer to 45 seconds. This seems fine for this competition - they were expecting walks of up to a minute in length - though for this and competition with similar demands, I could have slowed down my movements a bit to fill even more time. For ones that demand shorter lengths, then a cutting of the movements is in order.

In any case, this particular walk has been satisfying to perform and can be satisfactorily adapted according to the demands of other competitions. It also has finally allowed me to fulfill what I had really intended this series of posts to be, to deal with cosplay performances and review my efforts in them. Yet since then, it also has been evident that performances with Pokémon can come in any form, so this post series can and still will deal with all of them.

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