Over the most recent times, Pokémon Unite has changed somewhat, not only in terms of the content being added to the game but also in terms of the features of its interface. And there have been quite a bit of those during that time, both big and small. Even then, I felt that I could not put some of them into their own dedicated writeups (here as posts) due to their scope. Now that there has been a lot of them, though, I can roll them up into a single post and finally have my say on them.
A big change is that the previously separate shops (apart from Aeos Gem purchase) are now integrated into a single screen, though the background may still bear the mark of their old respective shops. The shop categories have also been rearranged and reorganized, with ticket exchanges for both fashion and Holowear grouped together and other shops clustered roughly closely. As a functional one, this entire body of changes seems to be both sensible and attractive to all players who use them.
Prize machine selections have also improved - and multiplied. Many past customizations, which include Holowear, have become available to pick and earn in and from their sets, for which sometimes in the past two sets at the same time have become available. Now, even more than two could - and have - become available, and the selection screen is expanded for that purpose. Yet it's still a matter of luck (and certainly buying Aeos Gems) if players still desire most any or all of the offered customizations.
Meanwhile, avatar display has taken a big step: in addition to displaying the player Trainer face, they can now display icons of Pokémon. A few of them have recently been made available through a special event - and one more through the Halloween event - and surely more of them are to come. It may seem like the addition of Pokémon icons alongside player Trainer icons makes the display a little more "generic", but at the least the options for them are expanded, and that may still be favored by certain players.
Then there are other customizations that can be gotten from the shop. License art allows a player to change the appearance of their Unite Licenses as seen in the pre-battle lineup display as an alternative to the generic Pokémon display without Holowear being equipped, though players can still display them even with Holowear equipped. As well, some custom notification appearances can also be obtained to make them stand out and look different, something that may be familiar to those who (may) have a Unite Club membership.
If all of these changes have anything in common, it is that interfaces matter just as much as content offerings and can be used to furnish even more of those content offerings as well. It seems Pokémon Unite has taken to this to heart with the most recent changes to some of the game's interface outside of battles, implementing them not only for added convenience but also for added flair. Whether this will continue to keep existing players engaged and/or attract new ones is still uncertain, but the appearance changes are certainly novel.
One year ago: The Busiest of Poké-Days
Two years ago: Six Places, Six Types
Three years ago: Quickies: Feeling (and Healing) Like a Snorlax (Again)
Four years ago: From Games to...
Five years ago: A New Series of Legendary Pokémon
Six years ago: (Out of) the Mainstream
Seven years ago: Local EX Raid (vs. Rain), 11/7/2018
Eight years ago: Closer and Farther PokéStops
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