A "timesink" is something that takes up much of someone's time, sometimes with no apparent results, but not necessarily. Games take up people's time as well, although the modern ones do have certain productive results while others are just plainly for pleasure - and then there are Pokémon games, which are popular among many people nowadays. With that, I thought about discussing how certain Pokémon games are or can be a "timesink" for their fans to deal with, including myself as a fervent one.
In the past, when the main series games were pretty much the big and only thing for the Pokémon experience, they can be quite the "timesink" for the most devoted fans, especially once competitive VGC really got rolling. They can still be as such today with the continued presence of both and especially the latter, but they also face challenges from other Pokémon games and competitive endeavors, some of which might be their own "timesink". In any case, that is still the original and major one of its kind.
For the more modern "timesink" games, they'd be Pokémon Go and Pokémon Unite as those competitive endeavors. With their daily play demands, the "timesink" aspect can become rather highly evident, and even more so if competitive endeavors are in play. The puzzle spinoff games - as Café Remix and the earlier Shuffle - could also be considered to have the "timesink" aspect, especially for me personally and if this blog may suggest anything. Things will certainly be different for different players.
Meanwhile, the future holds another potential "timesink" game. The recently announced Pokémon Pokopia has announced more of its unique aspects, as Pokémon that are different from their regular counterparts. This adds to the mechanism of the game itself, which for other similar games also represents a "timesink". Therefore, the new game has a rather high potential in this regard, if it hasn't already been suggested as such. It might be the "timesink" of all other Pokémon games by its inherent nature.
With the way all of these Pokémon games furnish their content, players will certainly have a way of getting "caught up" with them and falling into the "timesink" aspect. Of course, any game can become a "timesink" if players let them become as such, and considering this fact and again the content, Pokémon is no short of example games, both demonstrated and potential. What becomes of these games for players' times is up for them to decide - and make them less or more of the key aspect.
One year ago: Cosplay: Toys & Hobbies Week 2024
Two years ago: End of Main Orders for Café Remix
Three years ago: Fun Pokémon Memes by a Fun Tortoise
Four years ago: Loyalty
Five years ago: Matters of Cosplay and Current Conditions
Six years ago: Pokémon Go Community Day, 11/16/2019
Seven years ago: PikaPool
Eight years ago: Ultra Sun and Ultra Moon Unleashed
No comments:
Post a Comment
Hi folks! Feel free to comment, but know that I'll be selecting only the most appropriate and relevant comments to appear. Think before you post.