Tuesday, January 21, 2020

Getting Too Technical

Games are fun - and in particular, Pokémon games are fun. However, sometimes it may be possible to go too far with that fun and do something for accomplishing certain objectives that, while to some extent appears acceptably legit, would also be burdensome and not necessarily lead to those objectives being accomplished. This is what I call "getting too technical", and it might end up not being very fun at all.

I've observed first-hand what might seem to be one of these cases. In a Pokémon Go group that I observe, I noticed that some of the members were obsessed in attempting to make a new EX Raid Gym appear in their local area. However, this would be a very difficult task, as the desired spot for a new EX Raid Gym is in the vicinity of a few other Gyms, and the area is already teeming with other PokéStops. It was suggested that an existing Gym could be reported, allowing for a new Gym to be present. This seems like it could work, but then it might not, and the consequences could be far-reaching beyond changing the Gyms; one person in particular voiced opposition to this, and I agree.

The situation above could be considered much like, for example, claiming that in Pokémon Shuffle, great amounts of coins spent on a stage should have resulted in good results, when there is not really a guarantee that this would be so. It seems to be better to just "take them in stride" and move on. In the case of Pokémon Go, it would be better to try to improve areas with other nominations rather than to deal with the state of current places. Likewise in Shuffle, it may be better to just cut losses and deal with something else. This would be in line with the spirit voiced by the person.

This is admittedly a bit of a difficult topic to write about in relation to Pokémon, and the Pokémon Go example above would be pretty much the only realistic one. Even if it were, there is still one takeaway from it: games are still meant to be fun rather than too technical in nature. One should enjoy the fun rather than get too deeply into the (unnecessary) technical aspects. I would think this applies to pretty much any game, especially Pokémon games.

One year ago: Takara Tomy Arts Manmaru Pokémon Netsuke Sun & Moon - Torracat
Two years ago: Cosplay: AsiA Cosplay Competition 2018, Day 2
Three years ago: Dreams of Itasha

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