One of the most popular game series of all time - I trust you know which one if you know about me very well - is on its way to having an officially sanctioned (in a way) documentary about it. Unfortunately, that game series isn't the one that becomes the subject of this blog, which is Pokémon. As such, it got me to think about the workings of a Pokémon documentary if one were to be made in the way that the documentary for the other game series is to be made. It becomes a possible idea and something to think about, given that Pokémon has pervaded this world for nearly two and a half decades.
Being that the documentary for the other game series involves the real experiences of those involved with that series, a similar full-fledged documentary for Pokémon would have to cover the same. The creation of the first games, the achievement of worldwide success, and the lasting power of that success are all possible ideas for coverage to be included in such a documentary. This coverage might also necessitate coverage of the hiccups along that path, though it may detract from the overall sense. Fans would be an integral part of this, so it would make sense to include them as well somehow. The overall content of the Pokémon documentary could resemble the one for the other game, but that wouldn't be a bad thing.
Though it probably wouldn't qualify as a documentary per se, concepts or objects regarding the games and anything related could also be covered to resemble a documentary. In fact, it may just be possible to take some of the concepts or objects and apply them as topics or themes related to coverage of the realistic side of the documentary. This becomes yet another segue to yet another important point: relative to that other series, which can be considered to be niche, Pokémon is so big and continues to be as such, and a documentary of a single part may not suffice. Multiple parts may be necessary to cover Pokémon through the years, and for continued coverage later on. There stands to be many directions for this documentary.
Those many directions are already evident in the "documentary" content already present in different corners of the Internet. Quite a few are related to Pokémon Go as the big Pokémon thing from four years ago, though a few touch on the real experiences that would indeed make a full-fledged documentary - one of them being the popular "incident" from near the beginning. Still others focus on pure gaming aspects, in one case speedrunning the video games and in another case being the appeal of the TCG. A full-fledged documentary would have to try to make sense of all of these, including how many parts they all can fit and the engaging stories they present.
The other game series I've touched on is indeed engaging for its fans, creators, and practically everyone involved. That seems to be why the planned documentary found favor with them. For Pokémon, there may not be anything in the way of official documentary projects in the works, but existing content can already provide insights on how things can be carried out for this initiative, for all the content that have been presented in the games and beyond, as well as the connections to the relevant people. And with nearly two and a half decades of existence, it may just be about time for this to happen.
Three years ago: Incubators in Pokémon Go
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