Friday, January 10, 2025

The (Personal) Importance of In-Game Trainer Appearance

It is recognized that two current and popular Pokémon games (Go and Unite) have a way of representing the player Trainer in those games along with an array of customizations for that representation. They do so with "avatar items" for the former and "fashion items" for the latter, though they refer to much of the same (or similar) things and some players (like me) may have the tendency to interchange the terms with or without intent. Of course, as a player representation, it has a certain quantity of importance for every player, though this quantity will surely differ from one player to another. I thought I'd take a post to discuss this aspect, especially how it could pertain to me personally.

Undoubtedly, for some players, this would be important. One of my fellow Pokémon Go players (Trainers) immediately took to customizing the Trainer appearance to put on some weight to it - a feature recently introduced in that game - to make it more representative of the player's actual appearance. Others, meanwhile, had jumped on the latest "punk" hairstyles that were introduced along with the Wild Area event that featured Toxtricity, even though they themselves do not possess such a hairstyle. So, the importance could be for either true or idealized representation, or something within the gamut in between both. That seems to ring familiar with the current season of the game.

Meanwhile, the options in Pokémon Unite are more idealistic and may be considered more reflective of what players see in themselves as a Trainer. Still, there is a degree of players being able to customize as they see fit, perhaps to align slightly more with their real selves rather than their imagined ones. Evidently, hair and contact lens color options - also recently introduced much in the same way as appearance options in Pokémon Go - somewhat play into this. Many of the outfits (notably the "animal" ones) in the game, however, could still be considered to be out of the ordinary and less realistic.

As for me personally, I might be able to say that Trainer appearance in the games mentioned above is important, but not to the point that, say, I'd expend actual in-game currency to make my appearance fit what I want to show in the world. In any case, I've established (in a way) its importance by basing the outfit I use in the videos on the YouTube channel for this blog according to selections I made in Pokémon Go, being ones I've made freely for that purpose... which is something that I still need to get back to, as an aside. Yet I might want to keep the appearance updated as I see fit with the situation.

The great thing about customizing Trainer appearances in both of the games mentioned above is the ability to put oneself (or a representation of such) within the game, and that is important if nothing else. For those who jump on the latest customizations, it might very well be very important for them, while those who are more conservative - like me - might see a lesser degree of importance. Any appearance of the self is still important in certain ways, and an envisioned Pokémon Trainer can be shown as such.

Seven years ago: A Pokémon-Pikachu Balloon
Eight years ago: Where It All Started

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