Aside from being a pleasant game to help pass the time, Magikarp Jump has something else that makes it pleasant. And as can be surmised from the title of this post, that something is the music made for it. Though not a significant part of the game and it can be considered to be rudimentary as well, it's still a part of the game, and it's a treat for anyone who keeps the music settings in the game on and is equipped to hear things from the device used to play the game.
All the music in the game are somewhat simplistic. Each one is about half a minute to a minute long, and they all play in a continuous loop for the relevant situation. The music may be light and mellow, bouncy and anticipatory, or fast and tense depending on the situation. Also due to to the game's repetitive nature, players may hear certain pieces more than others, and certainly over and over as players go through the situation again and again. Given the way of things, it's not hard to see why some players might turn off the music, because of the ever-repeating and changing nature. Yet it has to be admitted that all the music are interesting to some degree.
The music that most players will expect to hear often is the music that plays for the pond, which is the first thing that players are taken to at the typical start of the game and after completing training and battles, and this is one of the light and mellow tunes; the same is true for the training music - a bouncy and anticipatory one - as players will likely need its services again and again to raise Magikarp to greater levels. League and league battles have their own music as well, the latter being fast and tense, though it is likely that players will go through these as needed rather than continuously. Other situations that have their own music include buying things in the town, when something new happens, and upon having to start over with a new Magikarp upon the demise or retirement of one, though these are relatively occasional.
The repetitive nature of Magikarp Jump means that players will be exposed to the same things many times over, and this includes the associated music. Despite this, the game still has an addictive quality, and the music can be considered to contribute to this. It's up to players whether they'll want to hear the same music yet again as they perform the necessary repeated actions, but it's certainly a given if they want the full, pleasant experience to pass the time.
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