Tuesday, December 17, 2024

On Free and Paid Mission Tracks in Pokémon Unite

A current trend in many mobile (or mobile-adapted) games that have certain missions to be completed is the inclusion of two "tracks" that keep progress of completed ones: one free that anyone can complete, and one paid or "premium" that requires payment by purchasing something with real money. In Café Remix, the Monthly Goals is actually an example of this, keeping track of how many Stars are earned during that time. Now, however, I'd like to discuss another Pokémon game for which this pertains, as Pokémon Unite.

Some events in the game have begun to include this two-track framework. for which progress is made and kept track by points gained from completing certain event missions, of both daily and overall kinds. The free track is openly accessible as expected, while the paid track is only accessible if a player exchanges Aeos Gems for it, which of course means having purchased these in the first place. This is in addition to and separate from any expenses made for the Battle Pass, which incidentally has a relation to be explained shortly.

The rewards in the tracks are of the usual sort, but the paid track is likely to contain more Aeos Coins, and it also has the special reward, being a Trainer fashion set (of which the free track has only a rental). One can also exchange Aeos Gems instead of completing missions for points ... but this should be a last-resort action - and one done close to the end of the event - as it is much preferable, a little easier, and more affordable to collect points by playing regularly. Yet it's still there as an option regardless for those who don't.

Perhaps in light of this, the Battle Pass itself has been slightly reworked. Free and paid rewards are no longer indicated on separate levels, and they are now indicated in the two-track manner at the same level - the paid track rewards obviously requiring its purchase. The maximum level is also now 150, and no points are earned after this. Apart from that, the Battle Pass remains similar to previous iterations - involving the completion of certain tasks over time periods and earning of points for them - with similar rewards.

It's a matter of fact that as things develop, they also begin to standardize, and the current trend of free and paid mission tracks in (mobile) games is an example of that. The example applies very much and very well to Pokémon Unite, which have some mission elements that are standardizing around this development. What is also standard and very much needed is the efforts that players will have to put in for them, although the paid elements do provide very nice incentives indeed - and visible ones in this case.

Three years ago: Pokémon Lectures?
Four years ago: Quibbles with Candy XL
Six years ago: Raid Dramas
Seven years ago: Hoenn Pokémon Are Go!

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