Regardless of my propositions to be detailed below, one thing that shouldn't have to be changed is the general timeframe, which is somewhere between 11 AM and 5 PM, exactly as the previous six-hour editions. Any earlier or later, and the event can intrude into "quality time", whether that may be for morning errands before the event or relaxing after the event (with or without certain additional bonuses). Past editions even all the way back to the beginning also have never ventured outside of these time bounds, starting no earlier than 11 AM and ending no later than 5 PM. As they say, don't fix what isn't broken, and these time bounds certainly aren't.
Now comes the propositions. Currently, Community Day is fixed at a certain stretch of local time, but in the past, it has been divided according to hemispheres, north and south. I propose returning that and including a third division: the tropics, to accommodate those who live and play there. Uniquely, it doesn't have to follow its own schedule, and it can follow either hemisphere's "warmer" period but scheduled for the "cooler" time. This works out to Community Day mornings (11-2) for the south and afternoons (2-5) for the north and tropics from April to October, and mornings for the south and tropics and afternoons for the north from November to March. This may also help to sidestep potential weather issues during those times, though this admittedly cannot always be done.
An alternative would be to bring back an extra hour of Community Day and have morning sessions end at 3 while afternoon sessions start at 1. While it has been found that few Trainers participate for the entire six-hour length, the return of an extra hour might provide some flexibility for those with limited participation and regardless of the time of year or the place. This might also allow a "middle" session to be created, from 12 to 4, which ought to yield interesting results. It is true that the featuring of extra raids that yield more appearances in recent times effectively provides the same benefit as an extra hour, but this is sometimes not accessible. It could be better to just give it outright yet still keep the perk for those for whom it is accessible.
By combining both of the propositions above, cooler months can benefit from morning sessions while warmer months can benefit from afternoon sessions for the hemispheres, while the tropics can have the middle session throughout the entire year. It seems that the second of the two propositions above may be the best and most neutral one when times of the year and places of the world are concerned. Yet, the slightly more complicated scheduling might just manifest its benefits if it were to be implemented and managed correctly across all places and times for Community Day.
Community Day has always depended not only on the featured Pokémon of its many editions for success, but also the times of those editions. They have changed and adapted in the past few years according to different situations, and that may still very well continue to be the case. Presently, what may be important is making sure that its scheduling is managed well in order that Community Day remains feasible in Pokémon Go regardless of circumstances.
One year ago: (Un)finished Business, Again
Two years ago: Progressing Through the Go Battle League
Three years ago: At a Starry Night Time
Four years ago: Approaching Field Research Tasks
Five years ago: Restarting Go Fever Among Players
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