Looking over event rollups for this month over the past years (one of which was exactly last year - see below), November tends to not be a busy month in terms of events. But that seems to be quite different for this month in this year, with quite a few events, some short and others longer. That's significant, so it means the event rollup has to be significant as well, as all the events deserve to be highlighted in it.
Kicking off the month was a previously regional event that got to be enjoyed globally. That would be the Day of the Dead (Día de Muertos) event, as the Latin American spiritual celebration right next to Halloween. For two days (November 1 and 2, a selection of featured Pokémon appeared in the wild, by way of Incense and Lure Modules, and as Field Research rewards, all of which were also featured in a Collection Challenge. Incense and Lure Modules were extended to 1.5 hours, and Stardust from capture was doubled; Trainers in Latin America also enjoyed extra Candy from transfers as well as greater appearances of the featured Pokémon. Go Battle Day and Spotlight Hour also suited the event, as did the Research Breakthrough reward, a free event box, and a new clothing item. Since it's similar in vein to the more recognized Halloween, it made sense to celebrate it as well, this time globally for everyone to enjoy.
Moving on from Latin America, the Indian Festival of Lights (also known as Diwali) became a global celebration as well, from November 5 to 14. Dazzling and noble Pokémon - including Dedenne, for which this event was its debut - took to all the usual channels (including 7 km Eggs) as a special feature. To aid the celebration, Friendship levels rose twice as fast, more Gifts could be opened daily and rewarded more items, and new clothing and stickers appeared. India also received a special celebration on November 7 with 3 hours of double Candy from captures and increased appearances of Blitzle and Dedenne. As a subset of this event, Team Go Rocket appeared with a takeover from November 9 to 13 along with a different assortment of Shadow Pokémon, including the long awaited Shadow Lugia; throughout the takeover and aftermath, the move Frustration could also be forgotten. The interplay of light and shadow was fascinating, as was the entire event beyond its scope of India.
For Pokémon in general, the big thing this month was the release of the "Sinnoh remakes" this month, as Brilliant Diamond and Shining Pearl. Thus, an event had to celebrate exactly that, from November 16 to 21. For the event, the three starter Pokémon came out decked with hats like those of Lucas and Dawn, and they and other Pokémon characteristic of the games came out in all the usual channels, including 7 km Eggs that featured an assortment of fourth-generation baby Pokémon including the regional Mime Jr., making this its first global appearance. The starter Pokémon with the hats also made up a Collection Challenge, and along with the other featured Pokémon, also rotated to showcase each individual version. The whole event was capped off with new stickers, clothing items, and boxes of items to assist things, plus halved Egg hatch distance that was further helped by this month's Community Day, also appropriate in that regard. The celebration couldn't have been more fitting with all its elements.
The current season in Pokémon Go will end soon enough, but before that can happen, things have to finish with a bang. That's what the Ed Sheeran collaboration event is for, which started on November 22 last week up to the end of the month; yes, the pop star has some connection with Pokémon, so it's quite appropriate. For this event, Water-type starters are abound, as the ones Ed would pick when he plays the main series games. One of them is notably "cool", as this event marks the return of Squirtle with sunglasses, not seen since it was featured in Community Day three years ago, now available again in the wild, in Field Research, and in once-daily photo bombs. To set the mood further, an instrumental version of one of his songs also plays at night, a special performance is available for all to hear, a new clothing item is given by a code, and a box of items is available.
Also to end things with a bang is Hoopa's mischief run, which culminates with the Mischief Unbound event. Starting on November 26, the Special Research set of Mischief Unbound became available for those who completed the Misunderstood Mischief set, and/or can also be purchased if the former cannot be completed up until the end of the season; this paves the way for Hoopa Unbound to manifest by changing Hoopa's form. Further mischief is also at hand with daily Spotlight Hours at noon and daily Raid Hours up to tomorrow, with different assortments of Pokémon in each. The last bit of mischief also includes doubled capture XP and transfer Candy up to tomorrow, plus a new clothing item. This is a wild end, helped by its concurrence with the previous event.
It seems that because this month marks the end of a season, the events in Pokémon Go have to be significant, no matter how long or short they may be. And not only are they significant, they are also spectacular, notwithstanding general Pokémon events and the overarching theme of this season: mischief. Some of that may still be left to be had at this point, but at least it has been accounted for substantially over this month with all the events.
One year ago: Pokémon Go Event Rollup, 11/28/2020
Two years ago: Keeping Gratitude in Mind
Three years ago: Sinnoh Stone: Agglomerating Evolution
Four years ago: Journeys and Adventures
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