Along with the "lore of the truck", there is another lore that the original first-generation main series Pokémon games are known for. That lore is the lore of the "PokéGods", a host of supreme beings - even, Pokémon - that supposedly existed and were more remarkable than the other 151 Pokémon of the first generation. Likewise, this lore is just a lore, and only 151 Pokémon and no more existed in those games. Yet some discussion of it is still worthy, especially since I've discussed the other lore.
One of the most commonly referred of these so-called "gods" is an entity named "Pikablu", referring to a blue-colored form or evolution of Pikachu or Raichu; this is a hash on what is known today as the second-generation Pokémon Marill. In fact, a few of the other referenced "gods" are also hashes of second-generation Pokémon, like "Denryu" (Ampharos) and "Houou" (Ho-Oh), with these two being based on their Japanese names. This may be understandable, considering that these surfaced near the transition to the second generation, and may have been aided by sketchy info about the GS beta. As well, the "pantheon" included entities like "Nidogod", a form that was somehow linked to the Nidoran families.
Along with these "gods", there were also arcane and elaborate instructions on how to get specific ones. These instructions, when followed, supposedly would result in encountering the above "gods" in the wild for capture or result in the player obtaining the "gods" somehow. The mysterious and often long-winded instructions are perhaps intended to trigger other glitches in the games that would achieve the aforementioned goals, and they are likely for the reason of obscurity, knowing that these "gods" do not exist at all. Right-minded players would probably never follow these instructions, being that they're obvious time-wasters, but some players may follow them and only realize the trick at the end.
While "PokéGods" do not exist, the existence of these instructions and the creation of this lore seemingly might indicate that the attraction of the games are quite strong for some people, enough that they went to contrive them. It's almost like the "romance" I mentioned the other day, except not quite as much, and the feeling quickly fades away. There was a time I would have believed in them, but even then, I would still feel that there was something funny about these, and I wouldn't be following them regardless.
These "false gods" remain a relic among fans like me. They are what they are - false - but they have a certain intrigue about them, even though it's a small one. It's a chunk of the intrigue that drove players to play through the full extent of the original games, for which the latter is respectable. At least, the attraction of players toward Pokémon remains true, which is what matters.
One year ago: Tournament: PTC18 Online Tournament 2
Two years ago: Pokémon and Mahjong Tile Games
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