Thursday, August 8, 2024

Forgotten Music from Pokémon Go

I've written two posts on some of the background music pieces featured in Pokémon Go, and they can't (and don't) cover all the music that the game has, so I thought I'd make one more. This time, however, I decided to go with a thematic approach, the theme this time being music that is "forgotten" from the game - pieces that used to be there or present in one form or another but aren't there anymore, or pieces that one in most cases may only hear a snippet of and then not remember the rest. Either way, they become "forgotten", and that's what I would like to highlight in this post.

A long time ago, entering a Trade lobby would prompt a special music to be played, which is similar to the evolution music, just like how the main series games also actually use the evolution music during trades. The piece, however, is somewhat muted and felt like a hum, and even with music turned on, some may not have realized that it was there; it was later on eliminated, and entering a lobby now just continues the regular overworld music instead. The trading sequence also used to take somewhat longer and one could hear more of its special music, but now one only hears just a snippet. For these reasons, both are "forgotten".

Similar to the above but in some ways less so is the music that plays when one purifies a Shadow Pokémon. If one performs this action directly after capturing a Shadow Pokémon, one will still hear the music in full, including the part where it loops. But if one does so for already captured Pokémon, one will only hear half of the piece - not even to the part where it loops back. So, while the piece is likely to be still present, there's the potential that one may forget a part of it existing due to the way the music is played under certain circumstances.

Then there are the "special themes" that used to be played during events like Go Tour and Go Fest. Admittedly, they're specific (contextual) to the events and will likely never be used again, but it bears mentioning them... since they would otherwise be "forgotten". But then there is the vocal version of the nighttime music, which would be expected to be context-free and could be reused in special events again, but this hasn't been the case - and as such, this piece has fallen into the same realm of "forgotten" music pieces.

By now, Pokémon Go has expanded in features and, by extension, the music used for those features. Yet if the above is of any indication, some of the music pieces have the potential to become "forgotten" - or perhaps they already are as such - due to the way they are (or were once) used. In covering music from Pokémon Go, this is indeed a fascinating aspect, and expectedly needs to be brought up, lest it's also "forgotten".

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