Monday, March 18, 2024

New Controls in Pokémon Go

As with any game or app in general, Pokémon Go has a lot of controls - buttons and interfaces - that perform certain functions, tantamount to features. Also as with modern games or apps, they are frequently updated as with content and features in general. Recent updates to Pokémon Go have brought about some remarkable additions to controls and thus new features, and being remarkable as they are, they deserve at least some discussion to explore their details.

Pokémon information screens now contain a "Swap Buddies" control button at the very bottom similar to the one for Buddy History, allowing immediate changes without having to (re)visit the Buddy information even to Pokémon that hasn't become a Buddy. Those who frequently deal with Buddy Pokémon ought to welcome this novelty as it constitutes an extremely handy shortcut for new and old Buddy Pokémon alike. Still, the convenience it offers for anyone is regardless significant.

Controls for "Heal All" and "Revive All" were also added when Potions and Revives respectively are activated from the Item Bag and the available Pokémon are displayed. This is obviously another convenient shortcut than having to deal with Pokémon individually, though sometimes the latter might sometimes be useful and necessary. The controls also serve as an indicator in that regard, as they disappear when healing and reviving have been manually carried out, affirming their control status.

Yet another new control button was added to friendship level increase screen, one that will activate a Lucky Egg if a Trainer chooses to as such and one hasn't already been activated. This one is especially significant for the level increases to Ultra and Best Friend that reward tons of XP and may occur suddenly (or even accidentally) at times, particularly for those who are uninformed or had forgotten. It's a control in the truest sense, not only as an interface aspect but also as a management aid.

Having existed for a number of years, Pokémon Go has developed in terms of both content - the included Pokémon and ways to play - as well as features that tie everything together. All of these benefit from good interface controls, which Pokémon Go also has. The above new additions to controls are then a normal part of the development of the game, yet also show that improvement is also a continuous effort, thanks to the usefulness and necessity of these new controls.

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