Wednesday, July 24, 2019

Making Things Simple

A certain commercial around my area invites those who view or hear it to make things simple, perhaps with the ways that are mentioned in the commercial. It is arguably a captivating message with the way that things are nowadays. That same message may be considered applicable in some ways to Pokémon, especially with some strides that have been made regarding its games. For these games, those strides may be considered welcomed and appreciable.

Some of those strides are related to the localized TCG, which I've already discussed earlier. From reports from a few of my colleagues, the prices for these have been set for the starter decks and booster packs, and they seem low enough that even I can afford them. In fact, many players seem to agree, as they've gone to pre-ordering these cards for play. The widespread availability situation that I suggested in my earlier post doesn't seem to be anywhere close to be realized, but that may become the next make-it-simple step. This still tells me that players are still welcoming the initial make-it-simple step of localization, and perhaps soon I will too.

Other strides involve the display of Pokémon stats in Pokémon Go through the "Appraise" function. The way that these stats function has been known for a long time, but they have often required the services of certain things to determine them exactly. With the latest update, these stats are now displayed plainly and graphically, though one may still have to mentally calculate a few figures. Moreover, the previous evaluation tiers have now been represented as stars and also now searchable by 0* to 4* (the latter for ones with perfect stats). This is a huge step in making this simple, and it was something that came in handy in last Sunday's Community Day. It will surely be a simple thing onward.

No one really wants life to be complicated. If anything, people want things to be simpler. The latest goings-on for some Pokémon games illustrate that; players want access to something that they can feasibly take in like the cards, and obvious like the new statistics display. It's pretty much like that commercial; if things can be made simple, then why not. In doing so, it becomes inviting to people in general, or even players as in the specific case of the games.

One year ago: The Greatest, Everyday
Two years ago: Pokémon School

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