Saturday, September 6, 2025

Pokémon (and Other) Diversions

Of all the things I haven't discussed on this blog with certain relation to Pokémon, the topic of "diversions" might prove to be a wild one. The reason is that it can apply in several different ways, including for Pokémon. Yet for the purpose of this post, they have to be illustrated or explained in some way, and that becomes my task. It's also admitted that the task may not be evidently easy, but it shows the nature of things.

When Pokémon species become a diversion, they're usually involved in spots of trouble or other hijinks. Snorlax from the Orange Islands and Jigglypuff throughout the early days of the Pokémon anime were both diversions in their own right, the latter from certain musical ventures and the former from the management of a fruit (Berry) orchard. Only by dealing with the diversions themselves could order be restored.

For Pokémon itself becoming a diversion, any fan who plays the games frequently can attest that it is as such, becoming a useful (and therefore good) aside from other matters of life. As with any other form of a diversion, leaving things unchecked can make things less than stellar, but that shouldn't happen even to the best and most fervent of Pokémon fans like me. The key seems to be their management for all their usefulness.

And, as a bit of diversion from this discussion...

Me: I guess I effectively sent you on a few faraway diversions today.

Ash: Yeah, um... it took a bit, but I got quite a few things done that maybe you wouldn't be able to do yourself.

Goh: Wasn't there a festival or something? 

Ash: There was... and there wasn't.

Me: And the situation was regrettable. If things come to fruition, we might be able to talk about it.

Ash: You might also want to take things easy.

Me: Good point. Though I'm a little unsure since things keep happening.

Goh: I'm sure you can deal with them.

Me: Well... that, and hopefully there aren't any extreme diversions in the mix. 

The way that diversions are, they really can make people take side turns from the intended things. A few of them might just involve Pokémon, and that could be something good for its fans, for even in the Pokémon world there are specific diversions involving the eponymous species as well. Wherever those diversions might lead, it may be that their results can affect Pokémon (and other) matters in possibly the best of ways.

Three years ago: Pelipper's Carry-Ons

Friday, September 5, 2025

The Two Faces of My Return

As in past years, on September 5, I discuss my return to playing Pokémon Go, which happened eight years ago (see below) and incidentally in the first year I started this blog. I've discussed a few aspects related to this matter since then, some less personal and others more personal. This year, I've decided to take the latter route and discuss an aspect that is very personal, especially given what has happened over the course of this year and my relations with certain other Trainers who play the game.

Basically, my return to playing Pokémon Go has exposed me to two different sides or "faces" of those other Trainers. One of those "faces" is the relations with good Trainers, ones who may be as passionate for other Pokémon things as I am and are supportive of each other. The other "face" is ones who are less stellar in that regard to the point of being snobbish and derisive toward others, no matter how great their progress may be. Given others' sentiments, I may not be alone in this regard - but I can offer my views.

I'm happy that my return allowed me to meet the former group of people, which was the case the first time I met one such person and now recently with a faraway group that I've only met for the first time. This kind of experience can be considered to be the "foundation" of my return as it should be for others, becoming a motivation for those who might decide to return today as I had back then. Certainly, this also needs to be facilitated by existing Trainers and be the sole best "face" of any return effort. 

On the other hand, I'm also slightly disappointed that my return efforts have resulted in that other "face". Yet at the same time, I couldn't have possibly foreseen such an outcome for my return efforts, so I can only take it in stride. The best (and the least) thing I can do is to turn away as much as possible - especially since the Trainers involved might be difficult to change - and to stay on the good side of things, to consider that I am also presenting that "face" to other potentially returning Trainers.

These two "faces" will likely remain part of my Pokémon Go experience after having returned so many years ago as the personal choice that I made, not to mention for being able to furnish experiences and information about the game on this blog. With the way that the "faces" relate to other people and how they too might have the same experiences, it can also be considered "interpersonal" in a number of ways as well. In either case, it's the return effort that remains important, if this and other discussions are of any indication.

One year ago: Wishing Others' Return
Two years ago: Point of (No) Return?
Three years ago: Return Back, Return Forward
Four years ago: Returns in Various Guises
Five years ago: Returns Come and Go
Seven years ago: A Happy Return
Eight years ago: Here I Go (Again)

Thursday, September 4, 2025

Cosplay: DH x AM Cosplay Festival

Me: Not to forget, there was that thing I said I'd save for later... and I'd almost completely forgotten about it due to other matters.

Goh: Oh, yes - from Sunday, right?

Ash: Right! The thing after Community Day. 

Me: And I guess I have to mention that this discussion may be somewhat brief... because that's how long you were there, right?

Ash: Yeah. I met your friends and they said it was pretty much already over when I got there. 

Pikachu: Pika pika... ["That happened..."]

Goh: Oh, that's a bummer. But then there was Community Day...

Ash: I actually was going to go a bit earlier, but I ended up spending time at Community Day with a good friend of our friend for a Lucky Trade.

Goh: I see, the "something to do". Was there another? 

Ash: Yeah, it was to return a tool our friend borrowed.

Me: If it weren't for the Lucky Trade and the tool return, I might have had you already at the festival instead of Community Day.

Goh: I guess it couldn't be helped.

Me: Which brings us back to the festival... 

Ash: It was a festival, all right. There were food stands all in a row, and then there was an art thing in a building.

Goh: Art thing?? You mean, the organizer of this and the one four months ago are the same?

Me: I can confirm that it's indeed the case. Which means for the last one, students may have contracted them.

Ash: That makes sense! 

Pikachu: Pika chu. ["Pretty much."]

Ash: I got to see a bit of the art with your friends and get a little food for you later on. 

Goh: The art had to be spiffy, right?

Ash: Yup, all kinds of stuff from drawings to figures. There were even some Pikachu ones.

Me: Well, on a good day, then, I'd be more than willing to pay for that.

Goh: But I guess you could get in since it was almost done.

Ash: Yeah, that. Even the character parade was already over.

Me: I really wanted to get you into this one, but alas, Community Day called us.

Goh: It seems a little odd that similar festivals run into Community Day twice now.

Me: That's a thing.

Ash: It was still OK, from the little that I saw. 

Pikachu: Pika chu! ["Me too!"]

Goh: Maybe the next time is to make things a lot.

Ash: Yeah! For all of us. 

Me: Sure. I don't know if we'll run into this one again - and if we do, if it'll run into Community Day again - but I'll see what I can do.

Goh: You can say that last Saturday was artistic.

Ash: Haha, maybe.

Me: It's always an art navigating the challenges of Pokémon and sending characters, for sure.

Wednesday, September 3, 2025

TCGP: A Visit to the Secluded Springs

TCGP meanwhile continues, seemingly unfazed by the last expansion and the debacle that it furnished, to deliver yet another expansion within a month's time. This current one continues the spirit of that and takes players to a hidden yet vibrant place where Pokémon species can roam free, and ones selected by players can serve them well in their advances in the game. And then there are the usual niceties that any expansion provides, but that's to be discussed a little later in the post.

"Secluded Springs" is the title of this expansion, which is dubbed as a Themed Booster Pack and is thus a minor expansion. Like the previous major expansion, many of the Pokémon are composed of those from the Johto region, with a handful from other regions. The three Legendary beasts from the primary region of concern are all present as ex cards, and Suicune - also being the highlight Pokémon of the expansion - is present as an "immersive" card, and a pretty nice one to look into. 

As for the rest of the minor expansion or Themed Booster Pack, it has 71 numbered cards in all. The overnumbered section contains 34 cards, bringing the overall total of the cards here to 105. As usual, this section is where the "immersive" card resides as well as a number of cards for those with full art and certainly Shiny Pokémon. It's a decent size for a minor expansion, and players should be easily able to go back and forth between this one and the last major expansion to get at their cards.

With the three Legendary beasts being what they are, they will certainly be the cards to get from this minor expansion, but particularly so for Suicune with its "immersive" card. Aside from these, there is yet another assortment of Trainer cards with new and possibly interesting functions, ones that players will also may need to look into once they get them. At the least, the "booster pack" quality is evident with them. 

If the imagery of this minor expansion or Themed Booster Pack is one of a hidden yet vibrant place, then it might be sensible to consider that the cards in the group are part of the continued effort to shed light on other possible Pokémon (cards) that might join the fray of the game and do what they can do. The vibrancy of that then lies in the continued collection and play efforts to present the place through the cards.

Tuesday, September 2, 2025

An Important Transformation: A New Level Cap

Before proceeding to discuss other transformations in this Pokémon Go season slated to be full of them, I thought I'd bring up a rather important one. I had said I'd bring it up when it becomes relevant (or brings about a lack thereof), but the "wheels" for this transformation have been set into motion, and therefore it's just as relevant to bring it up now as it is to bring it up later. The former also works out to give sufficient notice and warning in advance of the expected transformation, so there is another good reason.

That transformation is of course yet another increase of the level cap, this time by a whopping 30 levels to Level 80, which will be put in place on October 15. Even so, this change is only relevant for Trainer levels, and Pokémon will still only top out at Level 50, so there is no worry about power shifts in both casual and competitive battles. The rationale for this is to provide a greater balance and smoother progression for Trainers in leveling up - perhaps as to what it should have been since the start of the game when there were only 40 levels.

With this transformation, the level-up tasks that are ascribed to Levels 41-50 will be removed and new tasks will be ascribed to the future Levels 71-80. Those who reach this point are also more likely to become Lucky Friends with other Trainers, which is likely a bonus ascribed to something else that may be related yet is not pertinent to this discussion. Certainly, Trainers with enough XP will also automatically gain levels when the new cap is put in place, and they'll also need to complete the tasks when presented.

Yet unfortunately, there are a few caveats. The avatar items offered as level-up rewards for Levels 41-50 can no longer be gotten after the new level cap is introduced, but those who have gotten them will keep them, making them "legacy" items. Meanwhile, there will be a "legacy" pose and another level medal similar to the one for when the level cap was first raised, and all of these become incentives for Trainers to reach Level 50 soon.

For that, an event called XP Celebration started on August 25 and will continue up to the day the new level cap is introduced. It features double XP for throws, extra XP from raids and Max Battles, and a Timed Research set rewarding millions of XP. The "explore 25 km" task at Level 47 has been shortened from eight times to just twice as well, which allows a fighting chance to get to Level 50 before the day of the new level cap.

Considering all that happens in Pokémon Go, there is really no way to go but "up", and so it is that the level cap has to be increased - and it is going to, in about one and a half months. Aside from transformations involving Pokémon and the possibility of varied forms that they may have, this may be considered the most important transformation yet of this season, and highlighting that in preparation for it is no less important than all the Pokémon.

Monday, September 1, 2025

The Season of Tales of Transformation

So, for those who read my end-of-season post yesterday, the operative word that serves as the teaser for the next Pokémon Go season is "change". That's because this season is titled "Tales of Transformation", a rather long title for one. In that lengthy stretch, there is the indication that a lot has to be interpreted about it; fortunately, some of that comes easily with what is expected from Pokémon Go and Pokémon in general, while others need a bit of deeper digging to uncover the tales they may have to tell.

The most important part of those tales, the one that concerns the game furnishing the season title, is the one that needs to be told first. This season will definitely see some Pokémon that are able to access some very different forms - certainly including Mega Evolution and the Max forms, which by now have a foothold in the game. In fact, this could be wildly different, which becomes an indication of what to expect with an event that returns from last year around this seasonal time of the year, to be explained in due time.

Meanwhile, at least a little bit of the efforts of transformation may be driven by a new and very important Pokémon game that is also due out within the period of the season. In turn, this might also become key to other displays of transformation beyond Pokémon Go and the new game as hinted above. These additional transformations might likely take time to be able to be manifested in one Pokémon realm or another (if at all), but if that happens, they'll surely reflect the current states of transformation, both past and present.

It may also be possible to look into the season image for insights. The season image as the representative of the season has an art deco style to it, which makes it "retro" even with the new developments that this season may just promise. It's also mostly black with streaks of color throughout, which might indicate how subtle and/or amazing the transformations will be. The approach might be considered "classy", and that can be carried over to all the Pokémon that might be featured accordingly.

Overall, this season seems to promise to be one of the most dynamic, if not the most yet as such. As stated, transformation or change is a commonly recognized aspect of Pokémon, and having a Pokémon Go season that honors that aspect keeps it commonly recognized and further affirms its constant relevance. The elements that are expected for it - both directly and indirectly related to Pokémon Go - will tell all the tales; perhaps it could be one by one, or all at once with an amazing(ly titled) season.

One year ago: The Season of Max Out
Three years ago: The Season of Light

Sunday, August 31, 2025

The Peak of Delightful Days

After three months, the climax of the latest Pokémon Go season is at hand, and that season is about to end soon - both of which are in my usual regard, regardless of what happens and when they happen. I had suggested that the season would have quite a bit of "fun in the sun" when I introduced it as it began (or was about to), and that is a good starting point for the discussion of its tail end and everything that has happened in it, also as always both inside and outside of Pokémon Go (as Pokémon in general as well).

Considering the events of the game of relevance, they all did leverage the perceived "theme" somehow (including the ultimate event of this month), especially given the typical mid-year happenings of Pokémon Go Fest. Incidentally, there were also some transitions in and out of the darkness, suggesting that countering the darkness may be necessary at times in order to have even more of that "fun in the sun". Of course, most everything should have provided continuous delight for all participating Trainers.

Outside of Pokémon Go, the biggest delight for all Pokémon fans was certainly the World Championships just a couple of weeks ago. While the happenings in other Pokémon games or realms may or may not have been directed to the "delightful days" of this grand tournament, at least some of the events in the lead-up to it had its own kind of elements of "delightful days", some of which involved colorful Pokémon like the Eon Pokémon that are capable of bringing delight to everyone's days.

For many people, this time of year is surely a period of "delightful days", but even within that period, there are still some struggles to be had, if Pokémon Go as the game that furnishes this season's title is of any indication. That may be considered true to different extents for other, different games or realms of Pokémon, and it is effectively a constant determination for bringing wonderful things by all that they offer.

In that sense, the only other constant thing in Pokémon life and other life is change. Seasons change (as will happen soon), things change, and even Pokémon species change, the last one being something that is always evident and replete for this realm. On this last day, perhaps there can be many reasons to celebrate delight - that of the season that has progressed and of the season that is to come and likely promise its own delight.

Two years ago: The Peak of Hidden Gems
Three years ago: The Peak of Go
Four years ago: The Peak of Discoveries
Five years ago: Pokémon: Twilight Wings
Seven years ago: Solidarity Making
Eight years ago: Reunions!

Saturday, August 30, 2025

Pokémon Go Community Day, 8/30/2025

Some might have been wondering where exactly Community Day for Pokémon Go is this month, and the answer to that is that it's today, skirting the edge of the season's end (unlike the same month last year, where it was actually at the season's final day). It's a "chirrupy" business for the regularly occurring event, not the least of which is given its circumstances of today. As usual, Trainers would have to steel up their resolve and muster up efforts, given all the importance that the featured Pokémon species may have.

With that, the featured Pokémon species for this month is Rookidee, a characteristic bird Pokémon from Galar. As stated last month, the featured Pokémon had already been decided then, and that's because it was the winner of a poll (by a landslide) conducted on YouTube - the most sensible out of four options for Trainers. Its fully evolved form, Corviknight (which evolves from Corvisquire) also has a Gigantamax form, but that hasn't appeared yet; at least its Dynamax one has, and that will have to do for now. That fully evolved form gets the move of Air Cutter as a Charged move, which may be useful in certain cases. Also as equally useful is the main bonus of this edition, being quartered Egg hatch distance for those who like (and need) to clean out their Egg stash.

The rest of the dealings for Community Day are all the usual things. There would be the double Candy and Candy XL chance for more resources, extended Lure Modules and Incense to get more of the Pokémon to appear, photo bombs for some surprises in catching, and an extra Special Trade and discounted trades for those making the most of it, plus an item bundle for more useful things to get. As well, there are general and unique Field Research tasks, the background Timed Research, and the extra paid Special Research for things to work on - and the reminder that the move window will last until next Saturday for that purpose.

For me today, there was also some assistance in a familiar form...

Ash: That would be with me!

Goh: Hmm, Rookidee, huh. The bird that would become Corviknight.

Me: I think you two might have seen it at least once when you were in Galar.

Goh: I think we did - the flying taxi.

Ash: Yeah. That's a pretty big bird. And now you get to have one too.

Me: With the special move. I already had one but without it.

Ash: OK. You'll definitely need at least some of the Candy and Candy XL that I got by catching for that. And I got a lot!

Me: I'll definitely deal with a few of these for evolution over the next week. 

Goh: Was this together with our friend's "not-so-friends"?

Ash: Yeah...

Me: Well, actually, I also needed Ash to take care of a few things for my better friends, and they came there - didn't they?

Ash: They did. And don't worry, I took care of them.

Me: Afterwards, well...

Goh: There was something else, wasn't it. 

Ash: Uh-huh.

Me: That's for later. Anyway, I think we'll all fly high with this one.

Ash: You can say that again!

Rookidee may be described as a tiny creature with great aspirations... which in fact becomes the essence of the paid Special Research title - "Little Bird, Big Dreams". "Chirruping up" those big dreams may be the task of Trainers before and after this edition of Community Day, and to bring them forth while flying high - in a Corviknight taxi or otherwise.

Friday, August 29, 2025

Pokémon Go Event Rollup, 8/29/2025

This particular August has been a hectic month for Pokémon Go, and as a result of that, its event rollup for the month might also be a bit complicated to make. It also might reflect the structure of the events with some overlap among them, or at the least skirting of the events of concern. Still, it's getting down to the wire for this month as well as the season - the latter to be discussed when its time comes - so at least something has got to give for this month, and thus the event rollup comes today.

Going back to July a little bit, last month's overrunning event of Adventure Week had a complementary weekend event in the form of a Research Day featuring fossil Pokémon on August 2. Tyrunt and Amaura were the featured species as Field Research task encounters, while others were in the wild. More encounters could also be gotten with the event's paid ticket. Apart from these, its progression should be rather evident.

August's first real event, overlapping with the end of the overrunning event as above, was the Sweet Swarm event from August 3 to 6. Appropriately enough, it also began with a Battle Day for Gigantamax Butterfree on that very first day with all the usual perks. The main event itself focused on two sweet Pokémon (Combee and Swirlix), with increased Shiny chances for both, extended Lure Modules, and appearance bonuses. Every two days, a Timed Research set for each Pokémon gave encounters and items, while Field Research gave extra encounters. This event was not only sweet but rather simple.

Next, some Cozy Companions took the stage from August 6 to 12. One of these is the Snom species family, debuting in special 7 km Eggs with other buddying Pokémon before going to regular 5 km ones, and Shiny Tandemaus from Party Play (with greater encounters here) and wherever. Wild Pokémon and Field Research encounters were also of the buddying variety. In Timed Research, a free set provided encounters and bonus items, and a paid set by the event ticket had even more. All these were set with bonuses of double XP hatch, an extra Special Trade, and double Friendship levels. Complementing this was a Hatch Day for Munchlax on August 9 and an Origin Raid Day (with Dialga and Palkia, actually an Ultra Unlock) on August 10, both as usual with their perks and a bit of companionship.

Right in the middle of the month, Team Go Rocket instituted a "takeover" period, a usual MO for them, from August 11 to 17. The bonuses were of the usual sort as well - Frustration out by TM, more frequent appearances, and varied IV from raids. New things this time around were Shiny Salandit, Shadow Giratina by defeating Giovanni, and Shadow Kyogre as a Raid Weekend on August 16 and 17. A few new Shadow Pokémon appeared in Grunt encounters, Leader encounters (these of the first partner variety), and Shadow Raids, and a Collection Challenge demanded capturing the first of these. Field Research gave out items, while item bundles were available in the shops. This iteration was actually quite celebratory...

...for this takeover also paved the way for festivities, since the World Championships were on its weekend from August 15 to 17, making it its own event. The varsity jacket Pikachu could be caught during this time, with Shiny being likely. The event also acted as a Go Battle Weekend with the usual bonuses and Timed Research, also with more Pokémon encounter bonuses. Enlivening the event were all competitive Pokémon in the wild, raids, and Field Research encounters, plus a paid Timed Research set for those who can pay for more. The festivities were furthered with certain moves for certain Pokémon, five Special Trades daily, new clothing items (including T-shirts for the live event), new stickers, and special appearance for the Go Battle League, bringing the festivities within virtual reach for all.

With the onset of Go Fest Max Finale, something had to precede and accompany it, and that was the Dark Skies event from August 18 to 23. Over its course, various Pokémon species that are capable of going Dynamax were featured in Power Spots throughout the week, while a few Pokémon from the associated region of Galar are featured in raids in quick succession (which included the two Legendary "big dogs", with two Raid Hours for their Crowned form) and constantly in the wild. Bonuses involved more Power Spots, more Pokémon from them, and more MP to collect, plus a Timed Research set for the first partners and bonus Legendary candy, and increased remote battle limits. All these were obviously for setting up the weekend of the big event, which comes into its own.

Closing up the month - and season as well - is something a little brighter, an event called Sunkissed Shores that started on August 25 and due to end on August 31. It brings the debut of Dondozo, while other beach-themed Pokémon rejoin the fray in the wild, raids (with a double XP bonus), and Field Research encounters. Timed Research offers one free set and two paid sets with the event ticket (which could be paid as part of shop item bundles), with a variety of bonuses among them. Along with the end of the event on Sunday, there will be a Mega Gyarados Raid Day on that day. Given the season's name, it seems fitting to end it with an event that is rather evocative of its spirit.

If this month is hectic, then it might reflect the overall goings-on of the season as well, further with its own ways of making things a little more delightful per its name. That may seem to be a contradiction, but Trainers have always been able to work with and around that to turn hazy days into greatest ones - and especially now with the month and season.

Six years ago: Adventurous Families
Seven years ago: Media Master
Eight years ago: Catching Up

Thursday, August 28, 2025

To Be or Not to Be... A "General"

I had another Pokémon Go topic lined up for today, but it turns out I'm not ready for that, and so is the topic. So, I've replaced it with another Pokémon Go topic that in some sense I should have discussed several months ago but hadn't for some reason or another. Yet now it's also especially pertinent because in a matter of time, it'll also become irrelevant in a sort of way, much like prior discussions involving the topic. That also has tie-ins to and regarding the famous phrase I mention in the title - a prompt for a "question" of sorts.

Now, the topic at hand is the matter of being a "general", which in the past I've used to refer to me reaching the then-highest player level in Pokémon Go at that time, which was 40. A year or so later, the level cap was raised to 50; I then referred to the stretch of levels afterwards as the "post-general" journey, the longest of which happens after I've used up my stored XP for that purpose. What is clear from this is that the "general" thing is a "to be" - or "has been", given the amount of time that has passed since then.

The "not to be" part is whether I'm still apt (or rather, want) to consider myself as one, given the community transpirations of this year as well as what some people think of me and in turn how I think of them. If it were that being a "general" means to copy all their behaviors, good and bad alike, then I want none of it. But if it just means having earned milestones, pinnacles, and achievements while promoting all of that and gameplay positively, then I am all for that and more... and level, XP, and all that jazz would only be numbers, nothing more.

For what it's worth, I have in fact actually reached Level 50 several months ago, on February 21 to be exact - the part that's pertinent to this discussion. The later irrelevance of this will be discussed when that happens, but the present irrelevance remains something to think about. How this fact may have any bearing on my regard as a "general" might very much depend on the viewpoints of the others who have conferred the title among themselves and others, but for other players (Trainers) and readers of this blog, that may be more freely interpreted.


As for that famous phrase and the "question" it prompts, it's also a prelude to a long-winded deliberation about the considerations of life and living (or otherwise). To live as a "general" in Pokémon Go is definitely a good aspiration, yet it seems to mean nothing with consideration of those who throw the title around. To live the good life - in this case with the dealings of this game, but also other Pokémon realms - would have more significant meanings, and for this Pokémon fan, that could only be something much, much better. 

Wednesday, August 27, 2025

The FOMO Aspect and Pokémon

There are three specific aspects that I would consider related by virtue of them sounding the same and being mentioned at the same time, although a bit of that is due to personal experience. One of them is as mentioned in the title: "FOMO", short for "fear of missing out". It surely refers to how some people don't want to miss out on things, which is good... except for the developed "fear" in this case. It also has a certain applicability to Pokémon, and the goal of this post is to elucidate how that may be - or in some cases already is.

Most specifically, the aspect has been tied to Pokémon Go, for which it can be said that the game exploits the aspect to get its players (Trainers) involved in all the game's events and thereby spend what is needed to do so. This works for the most part, as quite a bit of the things introduced in the game have appeared once or a couple of times at one point and then not repeated again for a very long time. Knowing this, Trainers become influenced to play through and preclude the fear - and then repeat this as more and more events appear.

With other continuously updated Pokémon games like Café Remix and Unite, the aspect also manifests itself in these games in much the same ways, goading players to play to preclude the fear and get the Pokémon and/or items that they need, for which the appearances could be sparse. Meanwhile, the main series games are not constantly updated, but it has started to get into the act of having a number of limited-time events that effectively act the same as ones that are present in the continuously updated games.

Physical Pokémon goods like merchandise and TCG cards are obviously not immune to the aspect, and especially for the latter, for which it is very well-known that scalpers have gotten quite a foothold on the goods. For merchandise, a lot of it is certainly limited by the nature of the goods being produced in only certain quantities and for restrained venues and periods like the recent pop-up store at the World Championships. The aspect thus plays on the effects of these circumstances to influence fans in obtaining the goods... if they can.

Considering the above and how the aspect manifests itself in other areas of life, it's very much a psychological matter, and that matter can be quite pervasive. For Pokémon, it does have the effect of drawing attention to its goings-on and making sure that fans can take part and get something out of them before the goings-on are displaced and the fans miss out. The resolution of this may be questionable in some ways, but there is no question that the aspect is psychologically real, and that's for people (in particular, Pokémon fans) to grapple with. 

Tuesday, August 26, 2025

Seeking Salvation for Me and Others

Pokémon can be considered to keep me in line in some ways, and this might very well be also applicable to others. What I perhaps haven't really brought up much - apart from a mention some years ago - is the "safety" that it brings for me and others, and how that "safety" can be sought after. I thought I'd bring it up for a discussion at this current point, given I had a bit of a vision (perhaps it could also be construed as a dream) of how things could be without that "safety" and what it means for me and others as we seek it. 

In the vision, there was an electrical catastrophe of a major sort, something that I might say could be caused by an errant Pikachu or Raichu - if it were a Pokémon causing it. Otherwise, it's the sort of thing that I might cause if I were more of an errant person myself, perhaps much like some people who are hanging around in society at present who have more "unsafe" tendencies. There's a sense that I'm kept out of this by being involved with Pokémon matters, and that works out to my benefit - a sought "safety".

For other people, the benefits might be similar in that Pokémon can afford them the best experiences of an ideal and safe humanity - and to keep it that way, given some of the things that occur in the games and its other media forms. Seeking after this "safety" might become a goal for many people, whether or not they realize it, and Pokémon might just provide the means. Some of the efforts in all those media forms at the very least have some good to them, and leveraging them might be the first effort to bring about safety.

At present, there might be a lot of "unsafe" things in the world, and they might continue for a good bit of time, with some of the consequences potentially unknown. The vision I had might represent some of those potentially unknown consequences, even if I'm not the one who brought them about in the first place. What is known well is that Pokémon has a lot of good things going for it, and they might just be good enough for "safety" in this sometimes "unsafe" world; the former is definitely someting to go towards and seek.

One year ago: Network Connections

Monday, August 25, 2025

Cook and Collect, Wherefore Art Thou?

It's been a long time since I've written up one of these "wherefore art thou?" posts, which is indicative that something has been missing in some realm of or related to Pokémon. This time, the concern is for Café Remix and one of its event types - or more appropriately, an element of certain events. As explained over a year ago, the Cook and Collect event type allows players to earn nifty rewards while collecting items from the playfield as one "cooks" by completing orders or stages. Yet since it first appeared, there has been a relative dearth of this event type, and now that prompts this post to be made.

Apart from the Gimmighoul one that continues to recur (as of this post, the most recent one was a few days ago), there have only been a couple editions of this event, sometimes in tandem with the above, one of them featuring a newly added puzzle element of watermelons. After those editions, there really have been no other editions of the event, making it seem that the event type has disappeared, except of course for the recurring Gimmighoul one. Thus, the question in the post title becomes pertinent. 

The reasons for this may be hard to determine, although players' preferences may be an indicator. Evidently, many players of Café Remix are ones who don't frequently log in to the game, so the iterations of Cook and Collect that weren't the Gimmighoul one didn't find favor with some of these players. Though Cook and Collect is progress-limited by day as is the case for the Gimmighoul event and different iterations may obviate this to certain degrees, having progress limited is very much a sticking point.

Now, aside from the Gimmighoul event, only time might tell if more Cook and Collect events will be instituted or if the event type is going to be a "stub". What might be a strong possibility is that multiple events of this type will run (perhaps all at once) in the far future in order to aid players to hire Pokémon they haven't hired one way or another... though this also has other implications for the game that is presently not up for discussion.

While it seems that the Gimmighoul event that is of this event type will see continuity up until the "inevitable", the possibility of other events of this type appearing is very much being questioned at present. Being a constantly updated game, Café Remix always has (and had) its surprises, so the one big surprise right now would be to have events of this type return. That could be as surprising as some of the possible results of the events.

Five years ago: The Principle of Life
Six years ago: Expecting the Cards
Seven years ago: PokéMusicians

Sunday, August 24, 2025

Pokémon Go Fest 2025 (Global), Max Finale

The dark happening, the "last dance", and the current Pokémon Go relevance I mentioned in yesterday's post are all certainly suggestive of something, and that something is the "true end" of this year's festivities of Pokémon Go Fest - which considering the preview I made for those festivities, would be an "addendum" to them. It's an actual finale edition that has been absent for a few years and has now returned for Trainers to take part in and bring things to a close. And as stated, the "Max" in the name brings some very huge things. 

That's because this finale edition involves Dynamax and Gigantamax forms of Pokémon, the ones that have appeared up to today. Since Monday and through today, they have appeared more frequently in Power Spots, also through an accompanying "dark" event, which is mostly to be explained in the usual event rollup. Yesterday and today, though, it was (is) the time for the most supreme of these forms to appear, being the Pokémon with Gigantamax forms. They're also accompanied by the Pokémon whose soul gives rise to these forms and more.

All told, that Pokémon is Eternatus, and it too appears in Power Spots intermittently along with those Gigantamax Pokémon of yesterday and today. Like the other Pokémon, Trainers can and will need to battle against it - but not for the purpose of catching it, which will be explained shortly; they'll still earn rewards as normal from the Max Battle, but no capture challenge follows from that. All the other Pokémon can be battled and then caught as normal, which is expected for Trainers to make use of them as they do for Gigantamax Pokémon. 

A word about Eternatus itself is also in order. The form that Trainers battle in the Power Spots is actually a special one called Eternamax Eternatus, and as in the main series games, it's so powerful that it cannot be caught. Trainers, however, will be able to catch a "regular" form of it from the associated Go Pass, and it's the only one they can have and catch. Befitting its enormity, it also has huge power up costs, including its enhancement for being able to be used in Max Battles, given that it's the soul of what allows Pokémon to take part in them.

Speaking of Go Pass, it furnishes mostly resources in its two tracks of free and Deluxe, and the few encounters that it has are all Dynamax Pokémon, perfect for those who rarely battle them. A lot of the resources, besides helpful items, are some Candy for Zacian and Zamazenta, and mostly for Eternatus to satisfy its enormous enhancement costs. Those who strongly want their Eternatus in the best position - especially if it's already pretty good in the first place - will surely have to spend for the Deluxe track for its assistance on the matter.

Since this is (associated with) Go Fest, the raids from this year's edition returned, being the three Pikachu with caps, the train costume Falinks, and both Zacian and Zamazenta in their Crowned form; this last one allows Trainers to earn the Crowned Energy of their respective variants. The Pokémon in the wild are of the current event's own characteristic Pokémon - being ones related to Dynamax and Gigantamax - rather than the ones from the event, but that suits these overarching and enormous forms and its event progression.

On this occasion, I opted to participate in the event in two places: with my local group yesterday, and with a group that is somewhat far away. In both cases, there were battles against Eternatus as expected, but in the latter case, there were also battles with other Gigantamax Pokémon to vary things up and according to the needs of others. The execution of these two efforts was as starkly different as night and day... or the relevant forms compared to how the original Pokémon look like.

Of the finale editions (or ones that could be regarded as such) for Pokémon Go Fest in previous years, this one is arguably the biggest in terms of the Pokémon that are involved in it - perhaps not just because of the forms but also the effort that needs to be put in for battling and catching them. At least, the "royal mechanisms" of the main edition of Pokémon Go Fest might have helped out a lot in that regard, now to vanquish the darkness and further on in the brighter days ahead against others.

Three years ago: The Fighting Cup of GBL

Saturday, August 23, 2025

One Last Dance, with Darkness...

Recently, the sky in my area has been a bit dark in the afternoons and unleashed its wet fury, which is a little bit unusual for this time of year. Even so, it might not be too unusual for other parts of the world at the same time of year and day. It's also not as dark as a certain Pokémon happening whose darkness goes far beyond the real happenings as described above, which might be considered almost unimaginable.

The happening concerns a certain situation in Galar where the sky turns really dark and a really huge creature brings forth its presence and power. In the process, the creature might possibly imbue other Pokémon to be able to become really huge themselves and then stand up to that really huge creature. In some circles, this happening is appropriately enough called the "Darkest Day" for all its shady qualities.

As well, in the midst of the adventures of Ash and Goh in the "world saga", they themselves had to deal with this happening and allow it to come to a minor resolution - one that would lead to other resolutions later on. All the aspects of that happening as described above are (were) indeed involved in the dealings of Ash and Goh when it happened, and quite a few things were revealed... but I won't reveal them myself.

In fact, this happening is also related to the games, for which the main series games featuring the region above has all the crucial details. More recently - as in now - Pokémon Go has put into motion something that encapsulates that happening in its own way with all the Max elements that have been implemented. In either case of these games, they may be considered (or are) "last stands" or "last dances" of some sort. 

While meteorological phenomena like the one I described above are incomparable to the phenomenon of the "Darkest Day" as I described, in some sense it might be possible to regard them side-by-side as through this post and all the relevant reasoning that accompanies the happenings. With that, some people might just need to stand up to the occurring darkness and bring forth a "dance" that deals with it in a definitive way.

Friday, August 22, 2025

Narrowing Down Pokémon Types

The 18 types of Pokémon species in the main series games and some related ones didn't come all at once; the majority of them came first and a few were added later, as I had discussed early on in this blog. That's a lot of types to consider, and there may be the thought that some of these types can be narrowed down - in other words, simplified. That has in fact happened for other Pokémon game areas or realms, and that also prompts a bit of thinking and discussion on the approaches and their generality.

For those who are versed with the current TCG era (including the modern TCGP), they work with 10 types: Colorless, Leaf, Fire, Water, Lightning, Fighting, Psychic, Dragon, Darkness, and Metal. There is quite a bit of "subsuming" of main series types with these types - for example, Bug is subsumed in Leaf, Ice is subsumed in Water, and Ghost is subsumed in Psychic. Fairy had also been included in past years as a type, but its expected members are now just subsumed under different types (examples are Wigglytuff in Colorless and Gardevoir in Psychic). The narrowing down of types here seems to work well and explains its persistence.

Meanwhile, Pokémon Unite does have "types" too, although they're not all prominent; they can be seen in the screens that deal with emblems and their collection. The "types" are Red, Green, Blue, Yellow, Black, White, Gray, Purple, Pink, and Brown - 10 of them, all based on colors rather than elementals. As would be expected, there are similar subsuming processes here, only with a few differences (like the Pink "type", which is an obvious nod to Fairy, while there is a bit of "vagueness" for dragons, proper or otherwise). It's even simpler yet seems to demand as much of the systematics of TCG.

Given the above, it seems that when narrowing down the types, the essentially persistent and necessary ones are the "common" and "starter" types - the ones that pertain or relate to Grass, Fire, Water, and Electric, plus Normal as a supplement. The qualities of darkness and metallicity are also an apparent modern persistence. The other types have some leeway for narrowing down in their regard, especially dragons - again, proper or otherwise - which even in regular Pokémon parlance are a source of contention. These types may be slightly superfluous.

Still, with the way that the Pokémon main series games (and their derivates) are, the 18 types will continue to persist in them for the challenges that they bring. In other Pokémon (game) realms, fewer of them might just suffice to bring similar challenges, and thus a narrowing down is not only workable but also practical for one reason or another. At least, whether many or few, the challenging presence of types in Pokémon is unquestioned.

Three years ago: The Summer Cup of GBL
Five years ago: On the Mining of Data
Six years ago: Mementos of...
Eight years ago: Connection Issues?

Thursday, August 21, 2025

#YesToPokemon

Something that some parts of life sometimes could use a bit more of is affirmation, and that doesn't always seem to come easily in those parts. This includes those that are identified with Pokémon, which is the key theme of this blog and indeed also a key part (or many of them) for fans around the world. To that end, it seems Pokémon itself also provides a potential "solution" with regard to this matter, and through social media, that solution is made evident for those whose efforts might just need some of that affirmation.

The "solution" is in the form of a hashtag, something common to social media today. That hashtag, certainly, is the title of this post (#YesToPokemon - following hashtag rules, just simple alphanumerics) and becomes a way of saying "yes" to Pokémon matters. It's especially pertinent if the official representations of Pokémon on social media - whichever one is one's preference - notice something really good from what fans offer and want to feature it in at least a semi-formal capacity, and the hashtag is to affirm.

In fact, that is exactly what happened recently on one platform, with me being a witness to the act of affirmation. A certain master illustrator - without formal ties to Pokémon - drew a piece of fan art that the official representation liked so much. Consequently, the query as described with the exact process above was made and the affirmation response was promptly given; subsequently, the art was featured. It's a dream come true for any fan, and though it may not be a "big break", the affirmation is pretty big in itself. 

Personally, I'm inclined to use the hashtag myself without having anything to offer - unless it may be considered that this blog is the offering. But then again, I'm affirmative of a lot of things that are related to Pokémon, whether they're official offerings or other fans' offerings. If they're all in good spirits, as would be recognized by official Pokémon representations, then that's good reason enough to make the necessary affirmations for me and other fans that can benefit - surely Pokémon would also be open to the benefits.

Even with all the complexity of Pokémon today, and particularly contributions to it from all kinds of sources, there is something to be said about being open to all the good things from them and affirming those things. To say #YesToPokémon would perhaps be the simplest thing one can say to all of that, and if the official Pokémon representations on social media are of any indication, it is that they can and do make those affirmations. Fans can then do the same and then spread the good affirmations all around.

Wednesday, August 20, 2025

The Divide between Official and Fan Art

The recent gaffe of the "immersive" art for Ho-Oh in TCGP also brings up a bit of an issue that affects not only Pokémon but also many other game franchises in the world. It concerns the treatment of art that is specifically made for official media and art that is made by fans for their purposes. More specifically, these two realms can be considered to have a "divide" between them that may be difficult to resolve. Even with that difficulty, there is an imperative to discuss the situation and what it means for both parts of the divide.

Considering the realm of gaming franchises, Pokémon can be regarded as a "friendly" one with respect to fan art. If it weren't, all the fan art out there - including, say, by "Trainer K" - would have been quashed with a certain immediacy. Of course, any art with a highly and particularly evident negative light can still be quashed; this would likely be the course for any other (game) franchise, even for ones that like and appreciate fan art. Not only the art but also image (as in reputation) have to be protected after all, as a human mannerism.

What becomes the primary concern of the divide, as with all sorts of nice things in today's world, is money and how that is brought about by the art in question. Pokémon is commercial, certainly, so there's money to be had from official art. Fans may not necessarily be in it for the money (also in a sense, perhaps in knowledgeable ways), but at the same time, Pokémon also cannot enjoy that benefit willy-nilly from fan art, which sheds a light on the "authenticity" issue that surrounds the aforementioned TCGP art gaffe and its production.

For that, licensing becomes a concern that is drawn into this divide. If something is licensed, especially by prior agreement and intent, then Pokémon can stand to make money off of it - and it should, given how costly official merchandise is these days. But then, there is the difficulty - perhaps close to impossibility - of licensing something that wasn't licensed in the first place, which ties into the issue of making fan art official and yet again ties into that gaffe. The complicating issues make an apparent divide even more stark.

So, apart from revealing more bits about that gaffe, all the points above highlight the situation that official art and fan art are separated not only by their creation process but also the issues that they present for each other, which may not be easily bridged. What may be more easily bridged, however, is appreciation on both sides where legalities aren't involved (too deeply) and positivity is apparent. It seems that there will always be a divide; the question is how to work with and around that divide for the good of everyone.

Two years ago: Cosplay: Utsuru 8
Three years ago: Deliveries in Café Remix

Tuesday, August 19, 2025

"Bunnelby Holes" with Pokémon

They say that rabbits dig (or at least go into) holes that lead to fantastical places with a lot of things going on in there, so they are called "rabbit holes" by virtue of that. The rabbit has a few equivalents in Pokémon, one of which is the Bunnelby family; incidentally, digging holes might very much be the MO of its members, whether or not the holes might have a sort of fantasy about them. By extension, the holes would then be called "Bunnelby holes" for all the similar things that they have to offer.

As they may hold fantasies, they may be of the plentiful and exciting kind, like a hole that leads to a secret Pokémon paradise with many species and plants. The Pokémon might already be present there, or they might have followed the Bunnelby (or Diggersby as its evolved form) down the hole. Such a paradise could conceivably be enjoyed by the Pokémon or even people who come upon it, and they'd have a great time; this would be the ideal situation and a picturesque fantasy that is not out of imaginative reach.

On the other hand, those same fantasies might be overwhelming in some sort of way, and those who are exposed to them might desire to cast them off instead, at least for a temporary stretch of time. In particular, that would mean not following the Bunnelby and their kin down or into the hole or even getting out of that, the latter being a more difficult proposition. Of course, the fantasies will still be there, and if they're especially in Pokémon species form, they'll be gladly waiting to interact with those who will fancy them.

With the way that Bunnelby (or real rabbits) are and what sorts of holes they might dig or be followed into, different kinds of fantasies, both real and related to Pokémon, might just surely follow. But then, that might also be up to the ones who will do just that, and perhaps most importantly, when they might make a decision for that. The fantasies are likely to be as opportune as the Pokémon species involved with them, and that could be something that fans will look forward for their coming experiences.

So... how far down the "Bunnelby hole" will one go?

Monday, August 18, 2025

Simplest Pokémon Games Today

I've discussed on and off about simplicity and Pokémon games on this blog, but it seems I've never actually made a recommendation of what could be played as truly "simple" Pokémon games. Given today's Pokémon game landscape, I can and should make the recommendation, and that becomes the purpose of this post. It's also intended to be written up as simply as possible, given that spirit of simplicity.

With the indications given by its preview, Pokémon Friends is shaping up as a simple game contender for today. Its premise of brainteasers and collections is simple enough for both fans and non-fans to understand, and even if they may still take a little thinking, at least it's not on the same level as other hard-to-the-core present games. It's also simple by the virtue that it's only rather new, and time may affect that...

...as it has affected Café Remix, which is now admittedly packed with elements and may be considered not so simple. Yet at its heart, the gameplay remains relatively simple, and anyone can still pick up on it quickly to get started on it. Keeping it simple might also mean keeping a casual progress, and that might just be manageable. The game might have a lot of content by now, but there is still room for simple efforts.

Then, there's a game that I haven't mentioned for a long time: Magikarp Jump. It was simple then - at least relatively - and it is still simple now. It's so simple that it was reported that a player took many years to attain the ultimate achievement and "beat the game", which is a reflection of how small (and simple) the progress can actually be made. The game is rather eccentric, but simplicity remains inherent.

Many Pokémon games today are nowhere near "simple" due to their development and reach across different aspects of Pokémon. The three games mentioned above may be regarded as exceptions to that, in whole or in part, and their simplicity is manifested in various ways. While they may not substitute for the "full-on" and complicated games, at the least, some Pokémon fans can remain simple even with them.

Sunday, August 17, 2025

I Want to Be Free (...as a Bird)

Um... well, today's a special day, which should be evident by previous years' posts (see below). Due to some currently prevailing sentiments, however, I don't feel like addressing it directly - although as the prevailing topic of this blog, I can (and have to) always address Pokémon directly. It's like I'm not really "free" in doing so, even with today being a day for "freedom". For that, the desire to be "free" is very strong, and it's something that I and others possess, even with Pokémon in tow somehow.

Some people may consider that birds are the most emblematic animal of freedom, certainly if cages don't become a matter for them and the aspect. In fact, most countries in the world have some sort of a national bird (possibly even more than one), and these birds may be purely representative or deeply symbolic. And when it becomes very much the latter, then it will be present as emblems in various areas or contexts. Conceivably, this also applies - and very much so - for a certain reference area.

With that, the national bird of the reference area is a local raptor, a sort-of hawk and a sort-of eagle. The consideration of its significance is really not for these specific resemblances, nor the fact that it's now a very rare species, which it is. Rather, when the bird takes flight and spreads its tail and wings, it becomes the perfect shape for embodying a certain symbolism that drives national agendas, then and now. As well, the bird isn't particularly gleaming, but the symbolism is quite as such.

When these are taken into account, some of the Pokémon birds that fit into this reference are Braviary, Pidgeot, and Corviknight. The first of these is somewhat agreeable with the species and resemblance, while the others are more agreeable in their impressive symbolism. Yet if purely "impressive symbolism" is to be considered, then there is nothing like Ho-Oh, which in some circumstances may appear as gleaming as that particular symbolism, even if it might be less agreeable in shape and size in this specific regard.

Ultimately, the point of this discussion and the references made for that purpose is to reason for my "freedom" as well as that of others, some of which has been seemingly lost. So it is that birds provide an outlet of reason, whether it would be that certain national bird or the Pokémon birds that resemble its likeness and then that symbolism. The next thing would be to ensure that "freedom" flies high in any form and that my desire (and those of others) are fulfilled on its wings. 

So, yeah, um... happy that "freedom" day. Yeah, that.

Two years ago: My Land, Never Gone

Saturday, August 16, 2025

Everywhere and Nowhere

OK, so this sounds like it might tie into the "Pokémon Is Everywhere" discussions from the past few days, but it's more of a "bonus" since it's not about a particular thing, but more of my own thoughts about Pokémon situations, both mine and others. It's also structured by way of something that I occasionally bring up on this blog for all its relevance to me and possibly other affairs, including Pokémon. With that, the rather oxymoronic title provides the insights for how things will go down in this discussion.

The phrase is actually one of my "yearly themes" from way, way back before I started this blog. At that time, I felt like I was being constrained with my activities - which I was - but at the same time, I also felt like I could go anywhere with them. That applied to my Pokémon affairs, which at the time involved fewer games and forms of entertainment than today; I couldn't or did not have the leeway to go anywhere, but by partaking in the activities, I felt like I was somewhere else - a good feeling amidst all my business then.

Nowadays, as Pokémon becomes present in literally "everywhere", as indicated by the previous posts throughout this week, fans can revel in the Pokémon experiences wherever they may be, yet also revel for other fans around the world for their other Pokémon experiences. This would be even more so if they can't go to other places for that purpose... although they may and do indeed desire just that, for which there is nothing wrong with that. The "nowhere" impressions may be as equally strong.

With that, I still have the interest to partake in other worldly Pokémon experiences - one of them being to meet certain figures who are intimately connected to Pokémon, like a certain Sarah - to break out of my "nowhere" state and allow my reach to be able to go "everywhere". For now, I still have this blog, and that's an "everywhere and nowhere" situation in itself, allowing me to provide my takes on Pokémon happenings anywhere (like the World Championships) while being confined to be present in certain locations.

It might seem that being "everywhere and nowhere" is conflicting and thus would be regarded as an oxymoron, as stated previously. Yet the phrase itself seems to present opportunities for current and future happenings, which in the context of this blog includes ones related to Pokémon. That means that even in the middle of nowhere, there is the potential to reach "everywhere", at least in a satisfactory form until one can truly go anywhere and everywhere. The hope is that Pokémon can tag along to all that.

Four years ago: Thoughts of Cards, Again
Five years ago: The Age of Post-EX Raids?
Six years ago: Capital Convergence
Seven years ago: Getting Lucky with It
Eight years ago: I Want to Splurge

Friday, August 15, 2025

It's Everywhere Competitors Want to Be

The last stop on this current "Pokémon Is Everywhere" tour is the grandest stop of all, since this weekend is the Pokémon World Championships, and Friday today is its first day, the day I cover the festivities. Now, this annual Pokémon agenda could be considered localized and routine after all these years, but on the other hand, it is always special no matter what the year is and in recent times it has wide-ranging impacts for Trainers not even at the venue. As such, I decided to "shoehorn" it into this "everywhere" week, regardless of it making perfect sense - and I've even remarked on it (by the title of this post) in a manner that the more affluent of Trainers will recognize.

As for the location of this year's edition, that would be in Anaheim, California, making it a return to the U.S. mainland (and this city, many years ago). The city is also known for it being "hip" (in some way) or being close to other centers of "hip" people (in one way or another), and so the Pokémon also get into the vibe. Notably, that is in the form of varsity jackets that evoke such a feeling by way of association with schools or colleges, and the representing Pokémon (including the de facto series mascot Pikachu) wear this attire for the vibes. Pikachu in particular is not only present in illustrations but also in merchandise form as well as in forms that the games can make use of... but that's for later.

Speaking of the games, the lineup remains consistent with main series VGC (the classic), physical TCG (the "handy"), Pokémon Go PvP (the blitz), and Pokémon Unite (the team-spirited). All the players - that is, the competitors - have certainly qualified to be a part of this event and to duke it out against others of similar caliber, including the representatives of my local area for all of these, which are still part of an entourage with good size. They'll all surely come out fighting in their battles, whether or not in the end they'll be on top.

Now, the World Championships have been in a bit of transition in recent times - besides with regard to the venue - to something enjoyable for everyone, including those who don't compete. For that, including last year's edition, people have been able to reserve Spectator badges as well as spots at a pop-up edition of Pokémon Center, in particular to buy that Pikachu with the varsity jacket outfit. And then there's the possibility of cosplayers being present, which I don't have to say that it would be a dream for me (and Ash) to be able to go there.

In some capacity, Anaheim is also known for a kind of magic that it offers for certain groups of people, in addition to that "hip" thing I keep droning about in this specific coverage. Whether it's magic or "hip", though, Pokémon benefits from that and especially for a grand tournament like this one, returning to that city after many years and certainly with new and modern twists for competitors and supporters alike.

Many players will still dream of competing here, and now many fans too might dream of coming here just for the fun of it. Either one is a great thing, but then it would be even greater to be able to make that dream come true. For those whose dreams have already come true and are here for either, then I wish good luck as always (for the competitors) and great fun (for supporters) in that "hip" and happening place.